29 lines
3.5 KiB
Markdown
29 lines
3.5 KiB
Markdown
# Reflection Template For Elves
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For each loss, name one primary cause and one secondary cause.
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For each win, name the card, package, or tactical policy that most contributed to the win.
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Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
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Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.
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- Deciding factor: Which public event most changed the game: early `Priest of Titania`, unanswered `Timberwatch Elf`, a large `Elvish Vanguard`, a resolved `Lead the Stampede`, a resolved `Winding Way`, a countered payoff, a sweeper, a stalled combat board, or a missed closing window?
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- Mulligans: Did the opening hand have a realistic first two turns with `Forest`, `Llanowar Elves`, `Fyndhorn Elves`, `Elvish Mystic`, `Birchlore Rangers`, `Jaspera Sentinel`, or `Quirion Ranger`, and did any keep rely too heavily on drawing a missing land, Elf, or blue source?
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- Mana: Did `Birchlore Rangers`, `Jaspera Sentinel`, `Priest of Titania`, and `Quirion Ranger` create enough mana at the right time, or were `Distant Melody`, sideboard counters, `Nyxborn Hydra`, or `Valakut Invoker` stranded by color, summoning sickness, tapped creatures, or insufficient total mana?
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- Velocity: Did `Lead the Stampede`, `Winding Way`, `Distant Melody`, `Elvish Visionary`, and `Salt Road Packbeast` convert stalled boards into pressure, or did draw/selection happen when the visible board demanded combat, interaction, or lethal setup instead?
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- Engine protection: Did the pilot expose `Priest of Titania`, `Timberwatch Elf`, or a lethal-sized `Elvish Vanguard` to visible removal or bad combat without enough payoff, or did the pilot wait too long and let the opponent establish a stronger position?
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- Combat conversion: Did wide boards become lethal through legal `Timberwatch Elf`, `Nyxborn Hydra`, `Elvish Vanguard`, or mass-attack lines, or did the pilot keep passing through favorable attack steps because blockers or life totals were over-respected?
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- Interaction: Did `Blue Elemental Blast`, `Negate`, `Spell Pierce`, `Dispel`, `Masked Vandal`, or `Deglamer` hit the action or permanent that actually mattered, or were they spent on replaceable threats while a sweeper, combo spell, artifact engine, enchantment, or removal window remained likely?
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- Sideboard impact: Did `Vitu-Ghazi Inspector`, `Nylea's Disciple`, `Wellwisher`, `Valakut Invoker`, and the counter/removal package improve the matchup-specific plan, or did sideboarding reduce Elf density enough to weaken `Priest of Titania`, `Timberwatch Elf`, `Lead the Stampede`, and `Winding Way`?
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- Role accuracy: Did the pilot correctly identify when Elves was the beatdown, the combo-engine deck, the stabilizing deck, or the long-game deck, and did the chosen legal actions match that role after public information changed?
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- Mistakes and stranded cards: Which cards remained in hand for multiple turns, and was the cause mana, color, timing, opposing pressure, legal-action absence, or an earlier sequencing choice involving `Quirion Ranger`, `Birchlore Rangers`, `Jaspera Sentinel`, or `Priest of Titania`?
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- Overperformers and underperformers: Which exact cards most often produced wins, stabilized losses, failed to matter, or created awkward choices, especially `Distant Melody`, `Salt Road Packbeast`, `Nyxborn Hydra`, `Masked Vandal`, `Blue Elemental Blast`, `Wellwisher`, and `Valakut Invoker`?
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