31 lines
3.4 KiB
Markdown
31 lines
3.4 KiB
Markdown
# Reflection Template For Grixis Affinity
|
|
|
|
For each loss, name one primary cause and one secondary cause.
|
|
For each win, name the card, package, or tactical policy that most contributed to the win.
|
|
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
|
|
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.
|
|
|
|
- Deciding factor: Identify the turn cycle that most changed the game, and record whether it was artifact development, Myr Enforcer pressure, Refurbished Familiar disruption, Thoughtcast velocity, Galvanic Blast reach, Krark-Clan Shaman sweep timing, or a sideboard interaction window.
|
|
|
|
- Mulligans: Check whether opening hands had enough colored mana, artifact density, and first two-turn action; flag keeps that stranded Reckoner's Bargain, Refurbished Familiar, Utrom Monitor, or Thoughtcast without the mana or artifacts to make them matter.
|
|
|
|
- Mana: Record each loss where Seat of the Synod, Great Furnace, Vault of Whispers, Drossforge Bridge, Silverbluff Bridge, or Mistvault Bridge sequencing caused a missed Galvanic Blast, Krark-Clan Shaman, Thoughtcast, Reckoner's Bargain, Refurbished Familiar, Hydroblast, Negate, Envelop, Pyroblast, or Red Elemental Blast window.
|
|
|
|
- Velocity: Track whether Ichor Wellspring, Reckoner's Bargain, Blood Fountain, Sewer-veillance Cam, Thoughtcast, and Nihil Spellbomb converted into real board progress or only delayed stabilization and closing.
|
|
|
|
- Engines: Review whether Blood Fountain, Makeshift Munitions, Krark-Clan Shaman, Ichor Wellspring, and Reckoner's Bargain were used at windows that improved board state, life total, cards, or lethal reach rather than sacrificing critical artifact count.
|
|
|
|
- Removal: Audit Galvanic Blast, Cast Down, Extract a Confession, Breath Weapon, Krark-Clan Shaman, and Hydroblast targets; mark each use as survival, tempo, engine denial, lethal setup, or low-impact spending.
|
|
|
|
- Sideboard: For each post-board game, record which of Hydroblast, Envelop, Breath Weapon, Cast Down, Extract a Confession, Red Elemental Blast, Negate, and Pyroblast was drawn, cast, stranded, or too narrow for the visible matchup texture.
|
|
|
|
- Closing: Note whether wins came from Myr Enforcer combat, Refurbished Familiar and Utrom Monitor pressure, Galvanic Blast reach, Makeshift Munitions reach, or opponent resource collapse after sacrifice-draw loops.
|
|
|
|
- Role: Flag turns where the pilot should have raced, stabilized, held interaction, built artifact count, or preserved cards, and compare the chosen action against the visible board and legal actions.
|
|
|
|
- Mistakes: Record any pass with relevant legal action available, any attack that lost a needed blocker, any sacrifice that disabled Thoughtcast or Myr Enforcer, and any early Nihil Spellbomb use before a visible graveyard window.
|
|
|
|
- Stranded cards: List cards stuck in hand for two or more meaningful turns, especially Toxin Analysis, Krark-Clan Shaman, Reckoner's Bargain, Thoughtcast, Refurbished Familiar, sideboard counters, and color-specific blasts.
|
|
|
|
- Overperformers and underperformers: Separate strong cards by matchup and board texture, not raw memory; Myr Enforcer, Galvanic Blast, Thoughtcast, and Reckoner's Bargain should be judged by when they changed the next turn cycle.
|