8.2 KiB
Reflection Template For Oops All Spells
For each loss, name one primary cause and one secondary cause. For each win, name the card, package, or tactical policy that most contributed to the win. Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem. Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.
- Result driver: Did the game end because
Balustrade Spy,Lively Dirge, orReanimateassembled a legal kill, or because mana, graveyard access, protection, or payoff sequencing failed before the deck could commit? - Mulligan quality: Did kept hands contain a complete route of action plus mana plus payoff access, or were hands kept because they had only fast mana such as
Dark Ritual,Cabal Ritual,Lotus Petal,Chrome Mox,Elvish Spirit Guide, orSimian Spirit Guide? - Mana execution: Did the pilot preserve black mana for
Balustrade Spy,Lively Dirge,Reanimate,Cabal Therapy, andDread Return, or did earlyLotus Petal,Chrome Mox, Spirit Guide, or ritual choices strand the actual engine card? - Velocity check: Did the deck attempt the kill on the first turn where Forge showed a legal protected route, or did it pass with a fragile hand while the opponent developed discard, pressure, graveyard hate, or permission?
- Engine integrity: Did
Narcomoeba,Bridge from Below,Poxwalkers,Dread Return, andThassa's Oracleappear in a legal sequence, or did sacrifice material, graveyard state, or trigger timing fail at runtime? - Protection timing: Did
Pact of Negation,Unmask, andCabal Therapyprotect a winning turn, or were they spent in a way that reduced combo density without clearing the relevant opposing interaction? - Information use: Did
UnmaskorCabal Therapydecisions use visible hand information, public game history, and legal target output, or did the pilot guess through hidden information? - Graveyard disruption: Did visible graveyard hate force a pivot to
Goblin Charbelcher,Force of Vigor,Wear Down,Jack-o'-Lantern,Memory's Journey, orProgenitus, and did that pivot happen before committing the graveyard line? - Removal and permanent hate: Did
Force of VigororWear Downanswer the permanent that actually blocked the win, or were sideboard answers held or spent without a same-turn plan? Card text check required for exactWear Downtiming. - Closing check: Did
Thassa's Oraclewin only when the engine confirmed the library/graveyard state and trigger legality, or did the pilot assume an Oracle win before Forge exposed the necessary legal actions? - Sideboard role check: Did sideboarded games keep enough core density among
Balustrade Spy,Lively Dirge, rituals, pitch mana,Dread Return, andThassa's Oracle, or did role cards dilute the primary plan too heavily? - Alternate-plan check: Did
Goblin Charbelcherwin or meaningfully pressure opponents who attacked the graveyard, and did the pilot have enough mana density to activate the plan when chosen? - Stranded-card review: Which cards sat unusable in hand most often:
Agadeem's Awakening,Boggart Trawler,Fell the Profane, extraPact of Negation,Reanimate,Cabal Therapy, or sideboard cards? - Overperformer review: Which cards most often converted a marginal hand into a win:
Lively Dirge,Balustrade Spy,Dark Ritual,Cabal Ritual,Lotus Petal,Unmask,Pact of Negation, orGoblin Charbelcher? - Underperformer review: Which cards most often failed because of timing, mana, matchup texture, or rules-engine legality:
Disciple of Freyalise,Poxwalkers,Bridge from Below,Cabal Therapy,Reanimate,Memory's Journey, orJack-o'-Lantern? - Mistake audit: Did losses involve wrong mulligans, wrong mana source order, premature protection, illegal hidden-information assumptions, missed same-turn kill windows, or sideboard role conflict?
Existing User Requests
Reflection Template For Oops All Spells
For each loss, name one primary cause and one secondary cause. For each win, name the card, package, or tactical policy that most contributed to the win. Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem. Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.
- Result driver: Did the game end because
Balustrade Spy,Lively Dirge, orReanimateassembled a legal kill, or because mana, graveyard access, protection, or payoff sequencing failed before the deck could commit? - Mulligan quality: Did kept hands contain a complete route of action plus mana plus payoff access, or were hands kept because they had only fast mana such as
Dark Ritual,Cabal Ritual,Lotus Petal,Chrome Mox,Elvish Spirit Guide, orSimian Spirit Guide? - Mana execution: Did the pilot preserve black mana for
Balustrade Spy,Lively Dirge,Reanimate,Cabal Therapy, andDread Return, or did earlyLotus Petal,Chrome Mox, Spirit Guide, or ritual choices strand the actual engine card? - Velocity check: Did the deck attempt the kill on the first turn where Forge showed a legal protected route, or did it pass with a fragile hand while the opponent developed discard, pressure, graveyard hate, or permission?
- Engine integrity: Did
Narcomoeba,Bridge from Below,Poxwalkers,Dread Return, andThassa's Oracleappear in a legal sequence, or did sacrifice material, graveyard state, or trigger timing fail at runtime? - Protection timing: Did
Pact of Negation,Unmask, andCabal Therapyprotect a winning turn, or were they spent in a way that reduced combo density without clearing the relevant opposing interaction? - Information use: Did
UnmaskorCabal Therapydecisions use visible hand information, public game history, and legal target output, or did the pilot guess through hidden information? - Graveyard disruption: Did visible graveyard hate force a pivot to
Goblin Charbelcher,Force of Vigor,Wear Down,Jack-o'-Lantern,Memory's Journey, orProgenitus, and did that pivot happen before committing the graveyard line? - Removal and permanent hate: Did
Force of VigororWear Downanswer the permanent that actually blocked the win, or were sideboard answers held or spent without a same-turn plan? Card text check required for exactWear Downtiming. - Closing check: Did
Thassa's Oraclewin only when the engine confirmed the library/graveyard state and trigger legality, or did the pilot assume an Oracle win before Forge exposed the necessary legal actions? - Sideboard role check: Did sideboarded games keep enough core density among
Balustrade Spy,Lively Dirge, rituals, pitch mana,Dread Return, andThassa's Oracle, or did role cards dilute the primary plan too heavily? - Alternate-plan check: Did
Goblin Charbelcherwin or meaningfully pressure opponents who attacked the graveyard, and did the pilot have enough mana density to activate the plan when chosen? - Stranded-card review: Which cards sat unusable in hand most often:
Agadeem's Awakening,Boggart Trawler,Fell the Profane, extraPact of Negation,Reanimate,Cabal Therapy, or sideboard cards? - Overperformer review: Which cards most often converted a marginal hand into a win:
Lively Dirge,Balustrade Spy,Dark Ritual,Cabal Ritual,Lotus Petal,Unmask,Pact of Negation, orGoblin Charbelcher? - Underperformer review: Which cards most often failed because of timing, mana, matchup texture, or rules-engine legality:
Disciple of Freyalise,Poxwalkers,Bridge from Below,Cabal Therapy,Reanimate,Memory's Journey, orJack-o'-Lantern? - Mistake audit: Did losses involve wrong mulligans, wrong mana source order, premature protection, illegal hidden-information assumptions, missed same-turn kill windows, or sideboard role conflict?
Existing User Requests
No additional user reflection requests were supplied.