Life/Main/Program.cs

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using System;
using System.Collections.Generic;
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using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using N_Space;
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namespace Life{
class Program{
static void Main(string[] args){
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Region game = new Region(2,10);
Console.WriteLine("This game of life has a max size of {0}, with a default state of {1}.", game.GetSize(), game.GetDefaultState());
game.AddInitialCoordinate(new int[] { 0, 0 }, State.Green);
game.AddInitialCoordinate(new int[] { 3, 2 }, State.Blue);
game.AddInitialCoordinate(new int[] { 9, 0 }, State.Red);
game.AddInitialCoordinate(new int[] { 0, 1 }, State.Red);
game.AddInitialCoordinate(new int[] { 0, 2 }, State.Blue);
game.AddInitialCoordinate(new int[] { 5, 5 }, State.Red);
game.AddInitialCoordinate(new int[] { 9, 9 }, State.Blue);
game.AddInitialCoordinate(new int[] { 4, 4 }, State.Green);
game.AddInitialCoordinate(new int[] { 7, 6 }, State.Green);
game.PrintSpace();
}
}
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}