using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; using N_Space; namespace Life{ class Program{ static void Main(string[] args){ Region game = new Region(2,10); Console.WriteLine("This game of life has a max size of {0}, with a default state of {1}.", game.GetSize(), game.GetDefaultState()); game.AddInitialCoordinate(new int[] { 0, 0 }, State.Green); game.AddInitialCoordinate(new int[] { 3, 2 }, State.Blue); game.AddInitialCoordinate(new int[] { 9, 0 }, State.Red); game.AddInitialCoordinate(new int[] { 0, 1 }, State.Red); game.AddInitialCoordinate(new int[] { 0, 2 }, State.Blue); game.AddInitialCoordinate(new int[] { 5, 5 }, State.Red); game.AddInitialCoordinate(new int[] { 9, 9 }, State.Blue); game.AddInitialCoordinate(new int[] { 4, 4 }, State.Green); game.AddInitialCoordinate(new int[] { 7, 6 }, State.Green); game.PrintSpace(); } } }