Draw-Go taps out for Teferi after identifying the need to hold interaction #11
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What happened
In deployed Draw-Go vs Storm g04, Draw-Go first identified that passing with Counterspell and March of Otherworldly Light covered the danger from two reducers, then tapped out for Teferi, Time Raveler and declined to bounce a reducer.
What should have happened
The evaluator should keep the pilot consistent with the recognized combo-risk plan unless Teferi's static or bounce mode materially improves the same turn cycle. Against two reducers, tapping out should require strong justification.
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Context
Verified in Cassandra 0.5.30.
Release proof: source bebd4c7 (Prepare Cassandra 0.5.30 feedback backlog closeout), Jenkins Veles #209 SUCCESS published version-only backend/frontend/sim-worker 0.5.30 images, Titan-IAC 1bf84977 deployed them, live /api/v1/app-config reports backend/frontend/sim_worker 0.5.30, /api/v1/ready is green, backend pod and both frontend pods are Running with 0 restarts, and VELES_SIM_IMAGE is registry.bstein.dev/veles/veles-sim-worker:0.5.30.
Local/source gate on the deployed source: bridge/runtime 42 tests OK; evaluator/audit/policy/API suite 504 tests OK; frontend maybeboard/compact-replay/prompt Playwright 22 tests passed; frontend build and git diff --check passed.
Issue-specific proof: Draw-Go tap-out reversal coverage now preserves the identified interaction plan around reducer/combo states unless the tap-out has a valid tactical justification. Closing.