Orzhov Basillica selected several times removing itself, agent mana screwing self #1
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What happened
Agent plays Orzhov Basillica as the first land. Rather than getting 2 mana from one land drop, the basillica removes itself preventing the agent from getting any mana. It continues this misplay turn after turn perpetually locking itself out of mana for the whole game.
What should have happened
Agent should realize that playing Orzhov Basillica as the first land will cause the above problem and instead it should go with play the swamp that it had in hand instead.
Category
Context
Fixed in deployed Veles 0.4.4. The 7bed96c misplay patch added safety around self-mana-screwing bounceland/mana-payment lines and is now live at backend/frontend/sim 0.4.4.