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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `AdvancedWindow` trait in crate `window`."><meta name="keywords" content="rust, rustlang, rust-lang, AdvancedWindow"><title>window::AdvancedWindow - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><p class='location'>Trait AdvancedWindow</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.get_title">get_title</a><a href="#tymethod.set_title">set_title</a><a href="#tymethod.get_exit_on_esc">get_exit_on_esc</a><a href="#tymethod.set_exit_on_esc">set_exit_on_esc</a><a href="#tymethod.set_capture_cursor">set_capture_cursor</a><a href="#tymethod.show">show</a><a href="#tymethod.hide">hide</a><a href="#tymethod.get_position">get_position</a><a href="#tymethod.set_position">set_position</a><a href="#tymethod.set_size">set_size</a></div><a class="sidebar-title" href="#provided-methods">Provided Methods</a><div class="sidebar-links"><a href="#method.title">title</a><a href="#method.exit_on_esc">exit_on_esc</a><a href="#method.capture_cursor">capture_cursor</a><a href="#method.position">position</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='index.html'>window</a></p><script>window.sidebarCurrent = {name: 'AdvancedWindow', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press S to search, ? for more options…" type="search"><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Trait <a href='index.html'>window</a>::<wbr><a class="trait" href=''>AdvancedWindow</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/window/lib.rs.html#213-304' title='goto source code'>[src]</a></span></h1><div class="docblock type-decl"><pre class='rust trait'>pub trait AdvancedWindow: <a class="trait" href="../window/trait.Window.html" title="trait window::Window">Window</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a> {
fn <a href='#tymethod.get_title' class='fnname'>get_title</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>;
<div class='item-spacer'></div> fn <a href='#tymethod.set_title' class='fnname'>set_title</a>(&amp;mut self, value: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>);
<div class='item-spacer'></div> fn <a href='#tymethod.get_exit_on_esc' class='fnname'>get_exit_on_esc</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
<div class='item-spacer'></div> fn <a href='#tymethod.set_exit_on_esc' class='fnname'>set_exit_on_esc</a>(&amp;mut self, value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>);
<div class='item-spacer'></div> fn <a href='#tymethod.set_capture_cursor' class='fnname'>set_capture_cursor</a>(&amp;mut self, value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>);
<div class='item-spacer'></div> fn <a href='#tymethod.show' class='fnname'>show</a>(&amp;mut self);
<div class='item-spacer'></div> fn <a href='#tymethod.hide' class='fnname'>hide</a>(&amp;mut self);
<div class='item-spacer'></div> fn <a href='#tymethod.get_position' class='fnname'>get_position</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../window/struct.Position.html" title="struct window::Position">Position</a>&gt;;
<div class='item-spacer'></div> fn <a href='#tymethod.set_position' class='fnname'>set_position</a>&lt;P:&nbsp;<a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../window/struct.Position.html" title="struct window::Position">Position</a>&gt;&gt;(&amp;mut self, val: P);
<div class='item-spacer'></div> fn <a href='#tymethod.set_size' class='fnname'>set_size</a>&lt;S:&nbsp;<a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../window/struct.Size.html" title="struct window::Size">Size</a>&gt;&gt;(&amp;mut self, val: S);
fn <a href='#method.title' class='fnname'>title</a>(self, value: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>) -&gt; Self { ... }
<div class='item-spacer'></div> fn <a href='#method.exit_on_esc' class='fnname'>exit_on_esc</a>(self, value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>) -&gt; Self { ... }
<div class='item-spacer'></div> fn <a href='#method.capture_cursor' class='fnname'>capture_cursor</a>(self, value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>) -&gt; Self { ... }
<div class='item-spacer'></div> fn <a href='#method.position' class='fnname'>position</a>&lt;P:&nbsp;<a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../window/struct.Position.html" title="struct window::Position">Position</a>&gt;&gt;(self, val: P) -&gt; Self { ... }
}</pre></div><div class='docblock'><p>Trait representing a window with the most features that are still generic.</p>
<p>This trait is implemented by fully featured window back-ends. When possible,
reduce the trait constraint to <code>Window</code> to make the code more portable.</p>
<p>The <code>Sized</code> trait is required for method chaining.</p>
</div>
<h2 id='required-methods' class='small-section-header'>
Required Methods<a href='#required-methods' class='anchor'></a>
</h2>
<div class='methods'>
<h3 id='tymethod.get_title' class='method'><span id='get_title.v' class='invisible'><code>fn <a href='#tymethod.get_title' class='fnname'>get_title</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span></h3><div class='docblock'><p>Gets a copy of the title of the window.</p>
</div><h3 id='tymethod.set_title' class='method'><span id='set_title.v' class='invisible'><code>fn <a href='#tymethod.set_title' class='fnname'>set_title</a>(&amp;mut self, value: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>)</code></span></h3><div class='docblock'><p>Sets the title of the window.</p>
</div><h3 id='tymethod.get_exit_on_esc' class='method'><span id='get_exit_on_esc.v' class='invisible'><code>fn <a href='#tymethod.get_exit_on_esc' class='fnname'>get_exit_on_esc</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span></h3><div class='docblock'><p>Gets whether to exit when pressing esc.</p>
<p>Useful when prototyping.</p>
</div><h3 id='tymethod.set_exit_on_esc' class='method'><span id='set_exit_on_esc.v' class='invisible'><code>fn <a href='#tymethod.set_exit_on_esc' class='fnname'>set_exit_on_esc</a>(&amp;mut self, value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></span></h3><div class='docblock'><p>Sets whether to exit when pressing esc.</p>
<p>Useful when prototyping.</p>
</div><h3 id='tymethod.set_capture_cursor' class='method'><span id='set_capture_cursor.v' class='invisible'><code>fn <a href='#tymethod.set_capture_cursor' class='fnname'>set_capture_cursor</a>(&amp;mut self, value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></span></h3><div class='docblock'><p>Sets whether to capture/grab the cursor.</p>
<p>This is used to lock and hide cursor to the window,
for example in a first-person shooter game.</p>
</div><h3 id='tymethod.show' class='method'><span id='show.v' class='invisible'><code>fn <a href='#tymethod.show' class='fnname'>show</a>(&amp;mut self)</code></span></h3><div class='docblock'><p>Shows the window.</p>
<p>If the platform does not support this, it will have no effect.</p>
</div><h3 id='tymethod.hide' class='method'><span id='hide.v' class='invisible'><code>fn <a href='#tymethod.hide' class='fnname'>hide</a>(&amp;mut self)</code></span></h3><div class='docblock'><p>Hides the window.</p>
<p>If the platform does not support this, it will have no effect.</p>
</div><h3 id='tymethod.get_position' class='method'><span id='get_position.v' class='invisible'><code>fn <a href='#tymethod.get_position' class='fnname'>get_position</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../window/struct.Position.html" title="struct window::Position">Position</a>&gt;</code></span></h3><div class='docblock'><p>Gets the position of window.</p>
</div><h3 id='tymethod.set_position' class='method'><span id='set_position.v' class='invisible'><code>fn <a href='#tymethod.set_position' class='fnname'>set_position</a>&lt;P:&nbsp;<a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../window/struct.Position.html" title="struct window::Position">Position</a>&gt;&gt;(&amp;mut self, val: P)</code></span></h3><div class='docblock'><p>Sets the position of window.</p>
<p>Has no effect if the window no longer has a position.</p>
</div><h3 id='tymethod.set_size' class='method'><span id='set_size.v' class='invisible'><code>fn <a href='#tymethod.set_size' class='fnname'>set_size</a>&lt;S:&nbsp;<a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../window/struct.Size.html" title="struct window::Size">Size</a>&gt;&gt;(&amp;mut self, val: S)</code></span></h3><div class='docblock'><p>Sets the window size.</p>
<p>Has no effect if the window no longer has a size.</p>
</div></div>
<h2 id='provided-methods' class='small-section-header'>
Provided Methods<a href='#provided-methods' class='anchor'></a>
</h2>
<div class='methods'>
<h3 id='method.title' class='method'><span id='title.v' class='invisible'><code>fn <a href='#method.title' class='fnname'>title</a>(self, value: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>) -&gt; Self</code></span></h3><div class='docblock'><p>Sets title on window.</p>
<p>This method moves the current window data,
unlike <a href="#tymethod.set_title"><code>set_title()</code></a>, so
that it can be used in method chaining.</p>
</div><h3 id='method.exit_on_esc' class='method'><span id='exit_on_esc.v' class='invisible'><code>fn <a href='#method.exit_on_esc' class='fnname'>exit_on_esc</a>(self, value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>) -&gt; Self</code></span></h3><div class='docblock'><p>Sets whether to exit when pressing the Esc button.</p>
<p>Useful when prototyping.</p>
<p>This method moves the current window data,
unlike <a href="#tymethod.set_exit_on_esc"><code>set_exit_on_esc()</code></a>, so
that it can be used in method chaining.</p>
</div><h3 id='method.capture_cursor' class='method'><span id='capture_cursor.v' class='invisible'><code>fn <a href='#method.capture_cursor' class='fnname'>capture_cursor</a>(self, value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>) -&gt; Self</code></span></h3><div class='docblock'><p>Sets whether to capture/grab the cursor.</p>
<p>This method moves the current window data,
unlike <a href="#tymethod.set_capture_cursor"><code>set_capture_cursor()</code></a>, so
that it can be used in method chaining.</p>
</div><h3 id='method.position' class='method'><span id='position.v' class='invisible'><code>fn <a href='#method.position' class='fnname'>position</a>&lt;P:&nbsp;<a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../window/struct.Position.html" title="struct window::Position">Position</a>&gt;&gt;(self, val: P) -&gt; Self</code></span></h3><div class='docblock'><p>Sets the position of window.</p>
<p>Has no effect if the window no longer has a position.</p>
<p>This method moves the current window data,
unlike <a href="#tymethod.set_position"><code>set_position()</code></a>, so
that it can be used in method chaining.</p>
</div></div><h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><ul class='item-list' id='implementors-list'><li><table class='table-display'><tbody><tr><td><code>impl AdvancedWindow for <a class="struct" href="../window/struct.NoWindow.html" title="struct window::NoWindow">NoWindow</a></code><td><div class='out-of-band'><a class='srclink' href='../src/window/no_window.rs.html#80-112' title='goto source code'>[src]</a></div></td></tr></tbody></table></li>
</ul><script type="text/javascript">window.inlined_types=new Set([]);</script><script type="text/javascript" async
src="../implementors/window/trait.AdvancedWindow.js">
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