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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `TouchArgs` struct in crate `input`."><meta name="keywords" content="rust, rustlang, rust-lang, TouchArgs"><title>input::TouchArgs - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><p class='location'>Struct TouchArgs</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.device">device</a><a href="#structfield.id">id</a><a href="#structfield.x">x</a><a href="#structfield.y">y</a><a href="#structfield.z">z</a><a href="#structfield.px">px</a><a href="#structfield.py">py</a><a href="#structfield.pz">pz</a><a href="#structfield.is_3d">is_3d</a><a href="#structfield.touch">touch</a></div><a class="sidebar-title" href="#methods">Methods</a><div class="sidebar-links"><a href="#method.new">new</a><a href="#method.new_3d">new_3d</a><a href="#method.position">position</a><a href="#method.position_3d">position_3d</a><a href="#method.pressure">pressure</a><a href="#method.pressure_3d">pressure_3d</a></div><a class="sidebar-title" href="#implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Copy">Copy</a><a href="#impl-Clone">Clone</a><a href="#impl-PartialEq">PartialEq</a><a href="#impl-Debug">Debug</a><a href="#impl-From%3CTouchArgs%3E">From&lt;TouchArgs&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a></div></div><p class='location'><a href='index.html'>input</a></p><script>window.sidebarCurrent = {name: 'TouchArgs', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press S to search, ? for more options…" type="search"><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Struct <a href='index.html'>input</a>::<wbr><a class="struct" href=''>TouchArgs</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/input/touch.rs.html#31-52' title='goto source code'>[src]</a></span></h1><div class="docblock type-decl"><pre class='rust struct'>pub struct TouchArgs {
pub device: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a>,
pub id: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a>,
pub x: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub y: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub z: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub px: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub py: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub pz: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub is_3d: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
pub touch: <a class="enum" href="../input/enum.Touch.html" title="enum input::Touch">Touch</a>,
}</pre></div><div class='docblock'><p>Touch arguments</p>
<p>The <code>id</code> might be reused for different touches that do not overlap in time.</p>
<ul>
<li>Coordinates are normalized to support both touch screens and trackpads</li>
<li>Supports both 2D and 3D touch</li>
<li>The pressure direction vector should have maximum length 1</li>
</ul>
<p>For 2D touch the pressure is pointed the z direction.
Use <code>.pressure()</code> to get the pressure magnitude.</p>
</div><h2 id='fields' class='fields small-section-header'>
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.device" class="structfield small-section-header">
<a href="#structfield.device" class="anchor field"></a>
<span id="device.v" class='invisible'>
<code>device: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a></code>
</span></span><div class='docblock'><p>A unique identifier for touch device.</p>
</div><span id="structfield.id" class="structfield small-section-header">
<a href="#structfield.id" class="anchor field"></a>
<span id="id.v" class='invisible'>
<code>id: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a></code>
</span></span><div class='docblock'><p>A unique identifier for touch event.</p>
</div><span id="structfield.x" class="structfield small-section-header">
<a href="#structfield.x" class="anchor field"></a>
<span id="x.v" class='invisible'>
<code>x: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code>
</span></span><div class='docblock'><p>The x coordinate of the touch position, normalized 0..1.</p>
</div><span id="structfield.y" class="structfield small-section-header">
<a href="#structfield.y" class="anchor field"></a>
<span id="y.v" class='invisible'>
<code>y: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code>
</span></span><div class='docblock'><p>The y coordinate of the touch position, normalized 0..1.</p>
</div><span id="structfield.z" class="structfield small-section-header">
<a href="#structfield.z" class="anchor field"></a>
<span id="z.v" class='invisible'>
<code>z: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code>
</span></span><div class='docblock'><p>The z coordinate of the touch position, normalized 0..1.</p>
</div><span id="structfield.px" class="structfield small-section-header">
<a href="#structfield.px" class="anchor field"></a>
<span id="px.v" class='invisible'>
<code>px: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code>
</span></span><div class='docblock'><p>The x coordinate of the touch pressure direction.</p>
</div><span id="structfield.py" class="structfield small-section-header">
<a href="#structfield.py" class="anchor field"></a>
<span id="py.v" class='invisible'>
<code>py: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code>
</span></span><div class='docblock'><p>The y coordinate of the touch pressure direction.</p>
</div><span id="structfield.pz" class="structfield small-section-header">
<a href="#structfield.pz" class="anchor field"></a>
<span id="pz.v" class='invisible'>
<code>pz: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code>
</span></span><div class='docblock'><p>The z coordinate of the touch pressure direction.</p>
</div><span id="structfield.is_3d" class="structfield small-section-header">
<a href="#structfield.is_3d" class="anchor field"></a>
<span id="is_3d.v" class='invisible'>
<code>is_3d: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code>
</span></span><div class='docblock'><p>Whether the touch is in 3D.</p>
</div><span id="structfield.touch" class="structfield small-section-header">
<a href="#structfield.touch" class="anchor field"></a>
<span id="touch.v" class='invisible'>
<code>touch: <a class="enum" href="../input/enum.Touch.html" title="enum input::Touch">Touch</a></code>
</span></span><div class='docblock'><p>The touch state.</p>
</div><h2 id='methods' class='small-section-header'>Methods<a href='#methods' class='anchor'></a></h2><h3 id='impl' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code><a href='#impl' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#54-113' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.new' class="method"><span id='new.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.new' class='fnname'>new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;device: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;pos: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 2]</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;pressure: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;touch: <a class="enum" href="../input/enum.Touch.html" title="enum input::Touch">Touch</a><br>) -&gt; <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#56-69' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Creates arguments for 2D touch.</p>
</div><h4 id='method.new_3d' class="method"><span id='new_3d.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.new_3d' class='fnname'>new_3d</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;device: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;pos: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 3]</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;pressure: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 3]</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;touch: <a class="enum" href="../input/enum.Touch.html" title="enum input::Touch">Touch</a><br>) -&gt; <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#74-92' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Creates arguments for 3D touch.</p>
<p>The pressure direction vector should have maximum length 1.</p>
</div><h4 id='method.position' class="method"><span id='position.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.position' class='fnname'>position</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 2]</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#95-97' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The position of the touch in 2D.</p>
</div><h4 id='method.position_3d' class="method"><span id='position_3d.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.position_3d' class='fnname'>position_3d</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 3]</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#100-102' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The position of the touch in 3D.</p>
</div><h4 id='method.pressure' class="method"><span id='pressure.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.pressure' class='fnname'>pressure</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#105-107' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The pressure magnitude, normalized 0..1.</p>
</div><h4 id='method.pressure_3d' class="method"><span id='pressure_3d.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.pressure_3d' class='fnname'>pressure_3d</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 3]</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#110-112' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The pressure vector in 3D.</p>
</div></div><h2 id='implementations' class='small-section-header'>Trait Implementations<a href='#implementations' class='anchor'></a></h2><div id='implementations-list'><h3 id='impl-Copy' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code><a href='#impl-Copy' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#30' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'></div><h3 id='impl-Clone' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code><a href='#impl-Clone' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#30' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.clone' class="method"><span id='clone.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#30' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id='method.clone_from' class="method"><span id='clone_from.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><div class='since' title='Stable since Rust version 1.0.0'>1.0.0</div><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#130-132' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id='impl-PartialEq' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a> for <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code><a href='#impl-PartialEq' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#30' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.eq' class="method"><span id='eq.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&amp;self, other: &amp;<a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#30' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id='method.ne' class="method"><span id='ne.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&amp;self, other: &amp;<a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#30' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id='impl-Debug' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code><a href='#impl-Debug' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#30' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.fmt' class="method"><span id='fmt.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt' class='fnname'>fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/touch.rs.html#30' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id='impl-From%3CTouchArgs%3E' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a>&gt; for <a class="enum" href="../input/enum.Motion.html" title="enum input::Motion">Motion</a></code><a href='#impl-From%3CTouchArgs%3E' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/lib.rs.html#222-226' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.from' class="method"><span id='from.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from' class='fnname'>from</a>(args: <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a>) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/lib.rs.html#223-225' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Performs the conversion.</p>
</div></div><h3 id='impl-From%3CTouchArgs%3E-1' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a>&gt; for <a class="enum" href="../input/enum.Input.html" title="enum input::Input">Input</a></code><a href='#impl-From%3CTouchArgs%3E-1' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/lib.rs.html#228-232' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.from-1' class="method"><span id='from.v-1' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from' class='fnname'>from</a>(args: <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a>) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/input/lib.rs.html#229-231' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Performs the conversion.</p>
</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-Send' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code><a href='#impl-Send' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../input/struct.TouchArgs.html" title="struct input::TouchArgs">TouchArgs</a></code><a href='#impl-Sync' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd></kbd></dt><dd>Move up in search results</dd><dt><kbd></kbd></dt><dd>Move down in search results</dd><dt><kbd></kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g. <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g. <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g. <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "input";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>