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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DeformGrid` struct in crate `graphics`."><meta name="keywords" content="rust, rustlang, rust-lang, DeformGrid"><title>graphics::deform::DeformGrid - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><p class='location'>Struct DeformGrid</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.cols">cols</a><a href="#structfield.rows">rows</a><a href="#structfield.rect">rect</a><a href="#structfield.vertices">vertices</a><a href="#structfield.indices">indices</a><a href="#structfield.texture_coords">texture_coords</a><a href="#structfield.ps">ps</a><a href="#structfield.qs">qs</a><a href="#structfield.wis">wis</a></div><a class="sidebar-title" href="#methods">Methods</a><div class="sidebar-links"><a href="#method.new">new</a><a href="#method.set_current">set_current</a><a href="#method.set_original">set_original</a><a href="#method.reset_control_points">reset_control_points</a><a href="#method.reset_vertices_and_texture_coords">reset_vertices_and_texture_coords</a><a href="#method.hit">hit</a><a href="#method.draw_image">draw_image</a><a href="#method.draw_image_tri">draw_image_tri</a><a href="#method.add_control_point">add_control_point</a><a href="#method.draw_vertical_lines">draw_vertical_lines</a><a href="#method.draw_horizontal_lines">draw_horizontal_lines</a><a href="#method.update">update</a></div><a class="sidebar-title" href="#implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a></div></div><p class='location'><a href='../index.html'>graphics</a>::<wbr><a href='index.html'>deform</a></p><script>window.sidebarCurrent = {name: 'DeformGrid', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Struct <a href='../index.html'>graphics</a>::<wbr><a href='index.html'>deform</a>::<wbr><a class="struct" href=''>DeformGrid</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/graphics/deform.rs.html#10-29' title='goto source code'>[src]</a></span></h1><div class="docblock type-decl"><pre class='rust struct'>pub struct DeformGrid {
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pub cols: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
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pub rows: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
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pub rect: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="type" href="../../graphics/math/type.Scalar.html" title="type graphics::math::Scalar">Scalar</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 4]</a>,
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pub vertices: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../../graphics/math/type.Vec2d.html" title="type graphics::math::Vec2d">Vec2d</a>>,
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pub indices: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>,
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pub texture_coords: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 2]</a>>,
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pub ps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="type" href="../../graphics/math/type.Scalar.html" title="type graphics::math::Scalar">Scalar</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 2]</a>>,
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pub qs: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="type" href="../../graphics/math/type.Scalar.html" title="type graphics::math::Scalar">Scalar</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 2]</a>>,
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pub wis: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../../graphics/math/type.Scalar.html" title="type graphics::math::Scalar">Scalar</a>>,
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}</pre></div><div class='docblock'><p>Represents a deformed grid.</p>
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</div><h2 id='fields' class='fields small-section-header'>
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Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.cols" class="structfield small-section-header">
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<a href="#structfield.cols" class="anchor field"></a>
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<span id="cols.v" class='invisible'>
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<code>cols: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code>
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</span></span><div class='docblock'><p>The number of columns in the grid.</p>
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</div><span id="structfield.rows" class="structfield small-section-header">
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<a href="#structfield.rows" class="anchor field"></a>
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<span id="rows.v" class='invisible'>
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<code>rows: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code>
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</span></span><div class='docblock'><p>The number of rows in the grid.</p>
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</div><span id="structfield.rect" class="structfield small-section-header">
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<a href="#structfield.rect" class="anchor field"></a>
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<span id="rect.v" class='invisible'>
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<code>rect: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="type" href="../../graphics/math/type.Scalar.html" title="type graphics::math::Scalar">Scalar</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 4]</a></code>
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</span></span><div class='docblock'><p>The grid undeformed, which is a plain rectangle.</p>
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</div><span id="structfield.vertices" class="structfield small-section-header">
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<a href="#structfield.vertices" class="anchor field"></a>
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<span id="vertices.v" class='invisible'>
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<code>vertices: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../../graphics/math/type.Vec2d.html" title="type graphics::math::Vec2d">Vec2d</a>></code>
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</span></span><div class='docblock'><p>The vertices, deformed.</p>
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</div><span id="structfield.indices" class="structfield small-section-header">
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<a href="#structfield.indices" class="anchor field"></a>
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<span id="indices.v" class='invisible'>
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<code>indices: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code>
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</span></span><div class='docblock'><p>The triangle indices.</p>
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</div><span id="structfield.texture_coords" class="structfield small-section-header">
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<a href="#structfield.texture_coords" class="anchor field"></a>
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<span id="texture_coords.v" class='invisible'>
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<code>texture_coords: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 2]</a>></code>
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</span></span><div class='docblock'><p>The texture coordinates.</p>
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</div><span id="structfield.ps" class="structfield small-section-header">
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<a href="#structfield.ps" class="anchor field"></a>
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<span id="ps.v" class='invisible'>
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<code>ps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="type" href="../../graphics/math/type.Scalar.html" title="type graphics::math::Scalar">Scalar</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 2]</a>></code>
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</span></span><div class='docblock'><p>Initial position of control points.</p>
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</div><span id="structfield.qs" class="structfield small-section-header">
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<a href="#structfield.qs" class="anchor field"></a>
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<span id="qs.v" class='invisible'>
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<code>qs: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">[</a><a class="type" href="../../graphics/math/type.Scalar.html" title="type graphics::math::Scalar">Scalar</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.array.html">; 2]</a>></code>
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</span></span><div class='docblock'><p>The current position of control points.</p>
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</div><span id="structfield.wis" class="structfield small-section-header">
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<a href="#structfield.wis" class="anchor field"></a>
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<span id="wis.v" class='invisible'>
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<code>wis: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../../graphics/math/type.Scalar.html" title="type graphics::math::Scalar">Scalar</a>></code>
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</span></span><div class='docblock'><p>A weight computation buffer, one for each control point.</p>
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</div><h2 id='methods' class='small-section-header'>Methods<a href='#methods' class='anchor'></a></h2><h3 id='impl' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="struct" href="../../graphics/deform/struct.DeformGrid.html" title="struct graphics::deform::DeformGrid">DeformGrid</a></code><a href='#impl' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#31-367' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.new' class="method"><span id='new.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.new' class='fnname'>new</a>(rect: <a class="type" href="../../graphics/types/type.Rectangle.html" title="type graphics::types::Rectangle">Rectangle</a>, cols: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, rows: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -> <a class="struct" href="../../graphics/deform/struct.DeformGrid.html" title="struct graphics::deform::DeformGrid">DeformGrid</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#33-76' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Creates a new DeformGrid.</p>
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</div><h4 id='method.set_current' class="method"><span id='set_current.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.set_current' class='fnname'>set_current</a>(&mut self, i: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, pos: <a class="type" href="../../graphics/math/type.Vec2d.html" title="type graphics::math::Vec2d">Vec2d</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#80-82' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Sets current control position.</p>
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</div><h4 id='method.set_original' class="method"><span id='set_original.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.set_original' class='fnname'>set_original</a>(&mut self, i: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, pos: <a class="type" href="../../graphics/math/type.Vec2d.html" title="type graphics::math::Vec2d">Vec2d</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#86-88' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Sets original control position.</p>
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</div><h4 id='method.reset_control_points' class="method"><span id='reset_control_points.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.reset_control_points' class='fnname'>reset_control_points</a>(&mut self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#91-98' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Removes all control points.</p>
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</div><h4 id='method.reset_vertices_and_texture_coords' class="method"><span id='reset_vertices_and_texture_coords.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.reset_vertices_and_texture_coords' class='fnname'>reset_vertices_and_texture_coords</a>(&mut self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#101-121' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Sets vertices and texture coords back to default.</p>
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</div><h4 id='method.hit' class="method"><span id='hit.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.hit' class='fnname'>hit</a>(&self, pos: <a class="type" href="../../graphics/math/type.Vec2d.html" title="type graphics::math::Vec2d">Vec2d</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="type" href="../../graphics/math/type.Vec2d.html" title="type graphics::math::Vec2d">Vec2d</a>></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#126-168' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Finds original coordinate.
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If the deformed grid is overlapping itself, multiple hits might occur.
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Returns the first hit it finds.</p>
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</div><h4 id='method.draw_image' class="method"><span id='draw_image.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.draw_image' class='fnname'>draw_image</a><G>(<br> &self, <br> texture: &<G as <a class="trait" href="../../graphics/trait.Graphics.html" title="trait graphics::Graphics">Graphics</a>>::<a class="type" href="../../graphics/trait.Graphics.html#associatedtype.Texture" title="type graphics::Graphics::Texture">Texture</a>, <br> draw_state: &<a class="struct" href="../../graphics/draw_state/struct.DrawState.html" title="struct graphics::draw_state::DrawState">DrawState</a>, <br> transform: <a class="type" href="../../graphics/math/type.Matrix2d.html" title="type graphics::math::Matrix2d">Matrix2d</a>, <br> g: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>G<br>) <span class="where fmt-newline">where<br> G: <a class="trait" href="../../graphics/trait.Graphics.html" title="trait graphics::Graphics">Graphics</a>, </span></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#172-180' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Draws deformed image using default method.</p>
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</div><h4 id='method.draw_image_tri' class="method"><span id='draw_image_tri.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.draw_image_tri' class='fnname'>draw_image_tri</a><G>(<br> &self, <br> texture: &<G as <a class="trait" href="../../graphics/trait.Graphics.html" title="trait graphics::Graphics">Graphics</a>>::<a class="type" href="../../graphics/trait.Graphics.html#associatedtype.Texture" title="type graphics::Graphics::Texture">Texture</a>, <br> draw_state: &<a class="struct" href="../../graphics/draw_state/struct.DrawState.html" title="struct graphics::draw_state::DrawState">DrawState</a>, <br> transform: <a class="type" href="../../graphics/math/type.Matrix2d.html" title="type graphics::math::Matrix2d">Matrix2d</a>, <br> g: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>G<br>) <span class="where fmt-newline">where<br> G: <a class="trait" href="../../graphics/trait.Graphics.html" title="trait graphics::Graphics">Graphics</a>, </span></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#183-217' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Draws deformed image using triangulation.</p>
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</div><h4 id='method.add_control_point' class="method"><span id='add_control_point.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.add_control_point' class='fnname'>add_control_point</a>(&mut self, pos: <a class="type" href="../../graphics/math/type.Vec2d.html" title="type graphics::math::Vec2d">Vec2d</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#220-224' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Adds a control point, in original coordinates.</p>
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</div><h4 id='method.draw_vertical_lines' class="method"><span id='draw_vertical_lines.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.draw_vertical_lines' class='fnname'>draw_vertical_lines</a><G>(<br> &self, <br> line: &<a class="struct" href="../../graphics/line/struct.Line.html" title="struct graphics::line::Line">Line</a>, <br> draw_state: &<a class="struct" href="../../graphics/draw_state/struct.DrawState.html" title="struct graphics::draw_state::DrawState">DrawState</a>, <br> transform: <a class="type" href="../../graphics/math/type.Matrix2d.html" title="type graphics::math::Matrix2d">Matrix2d</a>, <br> g: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>G<br>) <span class="where fmt-newline">where<br> G: <a class="trait" href="../../graphics/trait.Graphics.html" title="trait graphics::Graphics">Graphics</a>, </span></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#227-248' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Draw vertical grid lines.</p>
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</div><h4 id='method.draw_horizontal_lines' class="method"><span id='draw_horizontal_lines.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.draw_horizontal_lines' class='fnname'>draw_horizontal_lines</a><G>(<br> &self, <br> line: &<a class="struct" href="../../graphics/line/struct.Line.html" title="struct graphics::line::Line">Line</a>, <br> draw_state: &<a class="struct" href="../../graphics/draw_state/struct.DrawState.html" title="struct graphics::draw_state::DrawState">DrawState</a>, <br> transform: <a class="type" href="../../graphics/math/type.Matrix2d.html" title="type graphics::math::Matrix2d">Matrix2d</a>, <br> g: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>G<br>) <span class="where fmt-newline">where<br> G: <a class="trait" href="../../graphics/trait.Graphics.html" title="trait graphics::Graphics">Graphics</a>, </span></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#251-272' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Draw horizontal grid lines.</p>
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</div><h4 id='method.update' class="method"><span id='update.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.update' class='fnname'>update</a>(&mut self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#275-366' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Updates the grid, by deforming the vertices.</p>
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</div></div><h2 id='implementations' class='small-section-header'>Trait Implementations<a href='#implementations' class='anchor'></a></h2><div id='implementations-list'><h3 id='impl-Clone' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../graphics/deform/struct.DeformGrid.html" title="struct graphics::deform::DeformGrid">DeformGrid</a></code><a href='#impl-Clone' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#9' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.clone' class="method"><span id='clone.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="struct" href="../../graphics/deform/struct.DeformGrid.html" title="struct graphics::deform::DeformGrid">DeformGrid</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../../src/graphics/deform.rs.html#9' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
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</div><h4 id='method.clone_from' class="method"><span id='clone_from.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><div class='since' title='Stable since Rust version 1.0.0'>1.0.0</div><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#130-132' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
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</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-Send' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../graphics/deform/struct.DeformGrid.html" title="struct graphics::deform::DeformGrid">DeformGrid</a></code><a href='#impl-Send' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../graphics/deform/struct.DeformGrid.html" title="struct graphics::deform::DeformGrid">DeformGrid</a></code><a href='#impl-Sync' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g. <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g. <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g. <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../";window.currentCrate = "graphics";</script><script src="../../aliases.js"></script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html> |