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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `EventSettings` struct in crate `event_loop`."><meta name="keywords" content="rust, rustlang, rust-lang, EventSettings"><title>event_loop::EventSettings - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><p class='location'>Struct EventSettings</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.max_fps">max_fps</a><a href="#structfield.ups">ups</a><a href="#structfield.ups_reset">ups_reset</a><a href="#structfield.swap_buffers">swap_buffers</a><a href="#structfield.bench_mode">bench_mode</a><a href="#structfield.lazy">lazy</a></div><a class="sidebar-title" href="#methods">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Copy">Copy</a><a href="#impl-Clone">Clone</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-EventLoop">EventLoop</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a></div></div><p class='location'><a href='index.html'>event_loop</a></p><script>window.sidebarCurrent = {name: 'EventSettings', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press S to search, ? for more options…" type="search"><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Struct <a href='index.html'>event_loop</a>::<wbr><a class="struct" href=''>EventSettings</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/event_loop/lib.rs.html#33-59' title='goto source code'>[src]</a></span></h1><div class="docblock type-decl"><pre class='rust struct'>pub struct EventSettings {
pub max_fps: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>,
pub ups: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>,
pub ups_reset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>,
pub swap_buffers: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
pub bench_mode: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
pub lazy: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
}</pre></div><div class='docblock'><p>Stores event loop settings.</p>
</div><h2 id='fields' class='fields small-section-header'>
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.max_fps" class="structfield small-section-header">
<a href="#structfield.max_fps" class="anchor field"></a>
<span id="max_fps.v" class='invisible'>
<code>max_fps: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a></code>
</span></span><div class='docblock'><p>The maximum number of frames per second</p>
<p>The frame rate can be lower because the
next frame is always scheduled from the previous frame.
This causes the frames to &quot;slip&quot; over time.</p>
</div><span id="structfield.ups" class="structfield small-section-header">
<a href="#structfield.ups" class="anchor field"></a>
<span id="ups.v" class='invisible'>
<code>ups: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a></code>
</span></span><div class='docblock'><p>The number of updates per second</p>
<p>This is the fixed update rate on average over time.
If the event loop lags, it will try to catch up.
When set to <code>0</code>, update events are disabled.</p>
</div><span id="structfield.ups_reset" class="structfield small-section-header">
<a href="#structfield.ups_reset" class="anchor field"></a>
<span id="ups_reset.v" class='invisible'>
<code>ups_reset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a></code>
</span></span><div class='docblock'><p>The number of delayed updates before skipping them to catch up.
When set to <code>0</code>, it will always try to catch up.</p>
</div><span id="structfield.swap_buffers" class="structfield small-section-header">
<a href="#structfield.swap_buffers" class="anchor field"></a>
<span id="swap_buffers.v" class='invisible'>
<code>swap_buffers: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code>
</span></span><div class='docblock'><p>Enable or disable automatic swapping of buffers.</p>
</div><span id="structfield.bench_mode" class="structfield small-section-header">
<a href="#structfield.bench_mode" class="anchor field"></a>
<span id="bench_mode.v" class='invisible'>
<code>bench_mode: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code>
</span></span><div class='docblock'><p>Enable or disable benchmark mode.
When enabled, it will render and update without sleep and ignore input.
Used to test performance by playing through as fast as possible.
Requires <code>lazy</code> to be set to <code>false</code>.</p>
</div><span id="structfield.lazy" class="structfield small-section-header">
<a href="#structfield.lazy" class="anchor field"></a>
<span id="lazy.v" class='invisible'>
<code>lazy: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code>
</span></span><div class='docblock'><p>Enable or disable rendering only when receiving input.
When enabled, update and idle events are disabled.</p>
</div><h2 id='methods' class='small-section-header'>Methods<a href='#methods' class='anchor'></a></h2><h3 id='impl' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code><a href='#impl' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#61-73' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.new' class="method"><span id='new.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.new' class='fnname'>new</a>() -&gt; <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#63-72' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Creates new with default settings.</p>
</div></div><h2 id='implementations' class='small-section-header'>Trait Implementations<a href='#implementations' class='anchor'></a></h2><div id='implementations-list'><h3 id='impl-Copy' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code><a href='#impl-Copy' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#32' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'></div><h3 id='impl-Clone' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code><a href='#impl-Clone' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#32' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.clone' class="method"><span id='clone.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#32' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id='method.clone_from' class="method"><span id='clone_from.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><div class='since' title='Stable since Rust version 1.0.0'>1.0.0</div><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#130-132' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id='impl-Debug' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code><a href='#impl-Debug' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#32' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.fmt' class="method"><span id='fmt.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt' class='fnname'>fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#32' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id='impl-Default' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code><a href='#impl-Default' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#75-79' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.default' class="method"><span id='default.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default' class='fnname'>default</a>() -&gt; <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#76-78' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id='impl-EventLoop' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="../event_loop/trait.EventLoop.html" title="trait event_loop::EventLoop">EventLoop</a> for <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code><a href='#impl-EventLoop' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#484-491' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.get_event_settings' class="method"><span id='get_event_settings.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#tymethod.get_event_settings' class='fnname'>get_event_settings</a>(&amp;self) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#485-487' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Returns event loop settings.</p>
</div><h4 id='method.set_event_settings' class="method"><span id='set_event_settings.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#tymethod.set_event_settings' class='fnname'>set_event_settings</a>(&amp;mut self, settings: Self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#488-490' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Sets event loop settings.</p>
</div><h4 id='method.set_ups' class="method"><span id='set_ups.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.set_ups' class='fnname'>set_ups</a>(&amp;mut self, frames: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#388-391' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The number of updates per second <a href="../event_loop/trait.EventLoop.html#method.set_ups">Read more</a></p>
</div><h4 id='method.ups' class="method"><span id='ups.v-1' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.ups' class='fnname'>ups</a>(self, frames: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#398-401' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The number of updates per second <a href="../event_loop/trait.EventLoop.html#method.ups">Read more</a></p>
</div><h4 id='method.set_ups_reset' class="method"><span id='set_ups_reset.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.set_ups_reset' class='fnname'>set_ups_reset</a>(&amp;mut self, frames: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#405-408' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The number of delayed updates before skipping them to catch up. When set to <code>0</code>, it will always try to catch up. <a href="../event_loop/trait.EventLoop.html#method.set_ups_reset">Read more</a></p>
</div><h4 id='method.ups_reset' class="method"><span id='ups_reset.v-1' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.ups_reset' class='fnname'>ups_reset</a>(self, frames: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#412-415' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The number of delayed updates before skipping them to catch up. When set to <code>0</code>, it will always try to catch up. <a href="../event_loop/trait.EventLoop.html#method.ups_reset">Read more</a></p>
</div><h4 id='method.set_max_fps' class="method"><span id='set_max_fps.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.set_max_fps' class='fnname'>set_max_fps</a>(&amp;mut self, frames: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#422-425' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The maximum number of frames per second <a href="../event_loop/trait.EventLoop.html#method.set_max_fps">Read more</a></p>
</div><h4 id='method.max_fps' class="method"><span id='max_fps.v-1' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.max_fps' class='fnname'>max_fps</a>(self, frames: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u64.html">u64</a>) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#432-435' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>The maximum number of frames per second <a href="../event_loop/trait.EventLoop.html#method.max_fps">Read more</a></p>
</div><h4 id='method.set_swap_buffers' class="method"><span id='set_swap_buffers.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.set_swap_buffers' class='fnname'>set_swap_buffers</a>(&amp;mut self, enable: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#438-441' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Enable or disable automatic swapping of buffers.</p>
</div><h4 id='method.swap_buffers' class="method"><span id='swap_buffers.v-1' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.swap_buffers' class='fnname'>swap_buffers</a>(self, enable: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#444-447' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Enable or disable automatic swapping of buffers.</p>
</div><h4 id='method.set_bench_mode' class="method"><span id='set_bench_mode.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.set_bench_mode' class='fnname'>set_bench_mode</a>(&amp;mut self, enable: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#453-456' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Enable or disable benchmark mode. When enabled, it will render and update without sleep and ignore input. Used to test performance by playing through as fast as possible. Requires <code>lazy</code> to be set to <code>false</code>. <a href="../event_loop/trait.EventLoop.html#method.set_bench_mode">Read more</a></p>
</div><h4 id='method.bench_mode' class="method"><span id='bench_mode.v-1' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.bench_mode' class='fnname'>bench_mode</a>(self, enable: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#462-465' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Enable or disable benchmark mode. When enabled, it will render and update without sleep and ignore input. Used to test performance by playing through as fast as possible. Requires <code>lazy</code> to be set to <code>false</code>. <a href="../event_loop/trait.EventLoop.html#method.bench_mode">Read more</a></p>
</div><h4 id='method.set_lazy' class="method"><span id='set_lazy.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.set_lazy' class='fnname'>set_lazy</a>(&amp;mut self, enable: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#470-473' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Enable or disable rendering only when receiving input. When enabled, update events are disabled. Idle events are emitted while receiving input. <a href="../event_loop/trait.EventLoop.html#method.set_lazy">Read more</a></p>
</div><h4 id='method.lazy' class="method"><span id='lazy.v-1' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='../event_loop/trait.EventLoop.html#method.lazy' class='fnname'>lazy</a>(self, enable: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>) -&gt; Self</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/event_loop/lib.rs.html#478-481' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Enable or disable rendering only when receiving input. When enabled, update events are disabled. Idle events are emitted while receiving input. <a href="../event_loop/trait.EventLoop.html#method.lazy">Read more</a></p>
</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-Send' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code><a href='#impl-Send' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../event_loop/struct.EventSettings.html" title="struct event_loop::EventSettings">EventSettings</a></code><a href='#impl-Sync' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd></kbd></dt><dd>Move up in search results</dd><dt><kbd></kbd></dt><dd>Move down in search results</dd><dt><kbd></kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g. <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g. <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g. <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "event_loop";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>