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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `WindowEvent` enum in crate `winit`."><meta name="keywords" content="rust, rustlang, rust-lang, WindowEvent"><title>winit::WindowEvent - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><p class='location'>Enum WindowEvent</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Resized">Resized</a><a href="#variant.Moved">Moved</a><a href="#variant.CloseRequested">CloseRequested</a><a href="#variant.Destroyed">Destroyed</a><a href="#variant.DroppedFile">DroppedFile</a><a href="#variant.HoveredFile">HoveredFile</a><a href="#variant.HoveredFileCancelled">HoveredFileCancelled</a><a href="#variant.ReceivedCharacter">ReceivedCharacter</a><a href="#variant.Focused">Focused</a><a href="#variant.KeyboardInput">KeyboardInput</a><a href="#variant.CursorMoved">CursorMoved</a><a href="#variant.CursorEntered">CursorEntered</a><a href="#variant.CursorLeft">CursorLeft</a><a href="#variant.MouseWheel">MouseWheel</a><a href="#variant.MouseInput">MouseInput</a><a href="#variant.TouchpadPressure">TouchpadPressure</a><a href="#variant.AxisMotion">AxisMotion</a><a href="#variant.Refresh">Refresh</a><a href="#variant.Touch">Touch</a><a href="#variant.HiDpiFactorChanged">HiDpiFactorChanged</a></div><a class="sidebar-title" href="#implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Debug">Debug</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a></div></div><p class='location'><a href='index.html'>winit</a></p><script>window.sidebarCurrent = {name: 'WindowEvent', ty: 'enum', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press S to search, ? for more options…" type="search"><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Enum <a href='index.html'>winit</a>::<wbr><a class="enum" href=''>WindowEvent</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/winit/events.rs.html#26-109' title='goto source code'>[src]</a></span></h1><div class="docblock type-decl"><pre class='rust enum'>pub enum WindowEvent {
Resized(<a class="struct" href="../winit/dpi/struct.LogicalSize.html" title="struct winit::dpi::LogicalSize">LogicalSize</a>),
Moved(<a class="struct" href="../winit/dpi/struct.LogicalPosition.html" title="struct winit::dpi::LogicalPosition">LogicalPosition</a>),
CloseRequested,
Destroyed,
DroppedFile(<a class="struct" href="https://doc.rust-lang.org/nightly/std/path/struct.PathBuf.html" title="struct std::path::PathBuf">PathBuf</a>),
HoveredFile(<a class="struct" href="https://doc.rust-lang.org/nightly/std/path/struct.PathBuf.html" title="struct std::path::PathBuf">PathBuf</a>),
HoveredFileCancelled,
ReceivedCharacter(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.char.html">char</a>),
Focused(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>),
KeyboardInput {
device_id: <a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a>,
input: <a class="struct" href="../winit/struct.KeyboardInput.html" title="struct winit::KeyboardInput">KeyboardInput</a>,
},
CursorMoved {
device_id: <a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a>,
position: <a class="struct" href="../winit/dpi/struct.LogicalPosition.html" title="struct winit::dpi::LogicalPosition">LogicalPosition</a>,
modifiers: <a class="struct" href="../winit/struct.ModifiersState.html" title="struct winit::ModifiersState">ModifiersState</a>,
},
CursorEntered {
device_id: <a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a>,
},
CursorLeft {
device_id: <a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a>,
},
MouseWheel {
device_id: <a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a>,
delta: <a class="enum" href="../winit/enum.MouseScrollDelta.html" title="enum winit::MouseScrollDelta">MouseScrollDelta</a>,
phase: <a class="enum" href="../winit/enum.TouchPhase.html" title="enum winit::TouchPhase">TouchPhase</a>,
modifiers: <a class="struct" href="../winit/struct.ModifiersState.html" title="struct winit::ModifiersState">ModifiersState</a>,
},
MouseInput {
device_id: <a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a>,
state: <a class="enum" href="../winit/enum.ElementState.html" title="enum winit::ElementState">ElementState</a>,
button: <a class="enum" href="../winit/enum.MouseButton.html" title="enum winit::MouseButton">MouseButton</a>,
modifiers: <a class="struct" href="../winit/struct.ModifiersState.html" title="struct winit::ModifiersState">ModifiersState</a>,
},
TouchpadPressure {
device_id: <a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a>,
pressure: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a>,
stage: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a>,
},
AxisMotion {
device_id: <a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a>,
axis: <a class="type" href="../winit/type.AxisId.html" title="type winit::AxisId">AxisId</a>,
value: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
},
Refresh,
Touch(<a class="struct" href="../winit/struct.Touch.html" title="struct winit::Touch">Touch</a>),
HiDpiFactorChanged(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>),
}</pre></div><div class='docblock'><p>Describes an event from a <code>Window</code>.</p>
</div><h2 id='variants' class='variants small-section-header'>
Variants<a href='#variants' class='anchor'></a></h2>
<span id="variant.Resized" class="variant small-section-header"><a href="#variant.Resized" class="anchor field"></a><span id='Resized.v' class='invisible'><code>Resized(<a class="struct" href="../winit/dpi/struct.LogicalSize.html" title="struct winit::dpi::LogicalSize">LogicalSize</a>)</code></span></span><div class='docblock'><p>The size of the window has changed. Contains the client area's new dimensions.</p>
</div><span id="variant.Moved" class="variant small-section-header"><a href="#variant.Moved" class="anchor field"></a><span id='Moved.v' class='invisible'><code>Moved(<a class="struct" href="../winit/dpi/struct.LogicalPosition.html" title="struct winit::dpi::LogicalPosition">LogicalPosition</a>)</code></span></span><div class='docblock'><p>The position of the window has changed. Contains the window's new position.</p>
</div><span id="variant.CloseRequested" class="variant small-section-header"><a href="#variant.CloseRequested" class="anchor field"></a><span id='CloseRequested.v' class='invisible'><code>CloseRequested</code></span></span><div class='docblock'><p>The window has been requested to close.</p>
</div><span id="variant.Destroyed" class="variant small-section-header"><a href="#variant.Destroyed" class="anchor field"></a><span id='Destroyed.v' class='invisible'><code>Destroyed</code></span></span><div class='docblock'><p>The window has been destroyed.</p>
</div><span id="variant.DroppedFile" class="variant small-section-header"><a href="#variant.DroppedFile" class="anchor field"></a><span id='DroppedFile.v' class='invisible'><code>DroppedFile(<a class="struct" href="https://doc.rust-lang.org/nightly/std/path/struct.PathBuf.html" title="struct std::path::PathBuf">PathBuf</a>)</code></span></span><div class='docblock'><p>A file has been dropped into the window.</p>
</div><span id="variant.HoveredFile" class="variant small-section-header"><a href="#variant.HoveredFile" class="anchor field"></a><span id='HoveredFile.v' class='invisible'><code>HoveredFile(<a class="struct" href="https://doc.rust-lang.org/nightly/std/path/struct.PathBuf.html" title="struct std::path::PathBuf">PathBuf</a>)</code></span></span><div class='docblock'><p>A file is being hovered over the window.</p>
</div><span id="variant.HoveredFileCancelled" class="variant small-section-header"><a href="#variant.HoveredFileCancelled" class="anchor field"></a><span id='HoveredFileCancelled.v' class='invisible'><code>HoveredFileCancelled</code></span></span><div class='docblock'><p>A file was hovered, but has exited the window.</p>
</div><span id="variant.ReceivedCharacter" class="variant small-section-header"><a href="#variant.ReceivedCharacter" class="anchor field"></a><span id='ReceivedCharacter.v' class='invisible'><code>ReceivedCharacter(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.char.html">char</a>)</code></span></span><div class='docblock'><p>The window received a unicode character.</p>
</div><span id="variant.Focused" class="variant small-section-header"><a href="#variant.Focused" class="anchor field"></a><span id='Focused.v' class='invisible'><code>Focused(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></span></span><div class='docblock'><p>The window gained or lost focus.</p>
<p>The parameter is true if the window has gained focus, and false if it has lost focus.</p>
</div><span id="variant.KeyboardInput" class="variant small-section-header"><a href="#variant.KeyboardInput" class="anchor field"></a><span id='KeyboardInput.v' class='invisible'><code>KeyboardInput</code></span></span><div class='docblock'><p>An event from the keyboard has been received.</p>
</div><span class='docblock autohide sub-variant' id='variant.KeyboardInput.fields'><h3 class='fields'>Fields of <code>KeyboardInput</code></h3>
<table><tr><td id='variant.KeyboardInput.field.device_id'><span id='KeyboardInput.v.device_id.v' class='invisible'><code>device_id:&nbsp;<a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a></code></span></td><td></td></tr><tr><td id='variant.KeyboardInput.field.input'><span id='KeyboardInput.v.input.v' class='invisible'><code>input:&nbsp;<a class="struct" href="../winit/struct.KeyboardInput.html" title="struct winit::KeyboardInput">KeyboardInput</a></code></span></td><td></td></tr></table></span><span id="variant.CursorMoved" class="variant small-section-header"><a href="#variant.CursorMoved" class="anchor field"></a><span id='CursorMoved.v' class='invisible'><code>CursorMoved</code></span></span><div class='docblock'><p>The cursor has moved on the window.</p>
</div><span class='docblock autohide sub-variant' id='variant.CursorMoved.fields'><h3 class='fields'>Fields of <code>CursorMoved</code></h3>
<table><tr><td id='variant.CursorMoved.field.device_id'><span id='CursorMoved.v.device_id.v' class='invisible'><code>device_id:&nbsp;<a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a></code></span></td><td></td></tr><tr><td id='variant.CursorMoved.field.position'><span id='CursorMoved.v.position.v' class='invisible'><code>position:&nbsp;<a class="struct" href="../winit/dpi/struct.LogicalPosition.html" title="struct winit::dpi::LogicalPosition">LogicalPosition</a></code></span></td><td><div class='docblock'><p>(x,y) coords in pixels relative to the top-left corner of the window. Because the range of this data is
limited by the display area and it may have been transformed by the OS to implement effects such as cursor
acceleration, it should not be used to implement non-cursor-like interactions such as 3D camera control.</p>
</div></td></tr><tr><td id='variant.CursorMoved.field.modifiers'><span id='CursorMoved.v.modifiers.v' class='invisible'><code>modifiers:&nbsp;<a class="struct" href="../winit/struct.ModifiersState.html" title="struct winit::ModifiersState">ModifiersState</a></code></span></td><td></td></tr></table></span><span id="variant.CursorEntered" class="variant small-section-header"><a href="#variant.CursorEntered" class="anchor field"></a><span id='CursorEntered.v' class='invisible'><code>CursorEntered</code></span></span><div class='docblock'><p>The cursor has entered the window.</p>
</div><span class='docblock autohide sub-variant' id='variant.CursorEntered.fields'><h3 class='fields'>Fields of <code>CursorEntered</code></h3>
<table><tr><td id='variant.CursorEntered.field.device_id'><span id='CursorEntered.v.device_id.v' class='invisible'><code>device_id:&nbsp;<a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a></code></span></td><td></td></tr></table></span><span id="variant.CursorLeft" class="variant small-section-header"><a href="#variant.CursorLeft" class="anchor field"></a><span id='CursorLeft.v' class='invisible'><code>CursorLeft</code></span></span><div class='docblock'><p>The cursor has left the window.</p>
</div><span class='docblock autohide sub-variant' id='variant.CursorLeft.fields'><h3 class='fields'>Fields of <code>CursorLeft</code></h3>
<table><tr><td id='variant.CursorLeft.field.device_id'><span id='CursorLeft.v.device_id.v' class='invisible'><code>device_id:&nbsp;<a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a></code></span></td><td></td></tr></table></span><span id="variant.MouseWheel" class="variant small-section-header"><a href="#variant.MouseWheel" class="anchor field"></a><span id='MouseWheel.v' class='invisible'><code>MouseWheel</code></span></span><div class='docblock'><p>A mouse wheel movement or touchpad scroll occurred.</p>
</div><span class='docblock autohide sub-variant' id='variant.MouseWheel.fields'><h3 class='fields'>Fields of <code>MouseWheel</code></h3>
<table><tr><td id='variant.MouseWheel.field.device_id'><span id='MouseWheel.v.device_id.v' class='invisible'><code>device_id:&nbsp;<a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a></code></span></td><td></td></tr><tr><td id='variant.MouseWheel.field.delta'><span id='MouseWheel.v.delta.v' class='invisible'><code>delta:&nbsp;<a class="enum" href="../winit/enum.MouseScrollDelta.html" title="enum winit::MouseScrollDelta">MouseScrollDelta</a></code></span></td><td></td></tr><tr><td id='variant.MouseWheel.field.phase'><span id='MouseWheel.v.phase.v' class='invisible'><code>phase:&nbsp;<a class="enum" href="../winit/enum.TouchPhase.html" title="enum winit::TouchPhase">TouchPhase</a></code></span></td><td></td></tr><tr><td id='variant.MouseWheel.field.modifiers'><span id='MouseWheel.v.modifiers.v' class='invisible'><code>modifiers:&nbsp;<a class="struct" href="../winit/struct.ModifiersState.html" title="struct winit::ModifiersState">ModifiersState</a></code></span></td><td></td></tr></table></span><span id="variant.MouseInput" class="variant small-section-header"><a href="#variant.MouseInput" class="anchor field"></a><span id='MouseInput.v' class='invisible'><code>MouseInput</code></span></span><div class='docblock'><p>An mouse button press has been received.</p>
</div><span class='docblock autohide sub-variant' id='variant.MouseInput.fields'><h3 class='fields'>Fields of <code>MouseInput</code></h3>
<table><tr><td id='variant.MouseInput.field.device_id'><span id='MouseInput.v.device_id.v' class='invisible'><code>device_id:&nbsp;<a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a></code></span></td><td></td></tr><tr><td id='variant.MouseInput.field.state'><span id='MouseInput.v.state.v' class='invisible'><code>state:&nbsp;<a class="enum" href="../winit/enum.ElementState.html" title="enum winit::ElementState">ElementState</a></code></span></td><td></td></tr><tr><td id='variant.MouseInput.field.button'><span id='MouseInput.v.button.v' class='invisible'><code>button:&nbsp;<a class="enum" href="../winit/enum.MouseButton.html" title="enum winit::MouseButton">MouseButton</a></code></span></td><td></td></tr><tr><td id='variant.MouseInput.field.modifiers'><span id='MouseInput.v.modifiers.v' class='invisible'><code>modifiers:&nbsp;<a class="struct" href="../winit/struct.ModifiersState.html" title="struct winit::ModifiersState">ModifiersState</a></code></span></td><td></td></tr></table></span><span id="variant.TouchpadPressure" class="variant small-section-header"><a href="#variant.TouchpadPressure" class="anchor field"></a><span id='TouchpadPressure.v' class='invisible'><code>TouchpadPressure</code></span></span><div class='docblock'><p>Touchpad pressure event.</p>
<p>At the moment, only supported on Apple forcetouch-capable macbooks.
The parameters are: pressure level (value between 0 and 1 representing how hard the touchpad
is being pressed) and stage (integer representing the click level).</p>
</div><span class='docblock autohide sub-variant' id='variant.TouchpadPressure.fields'><h3 class='fields'>Fields of <code>TouchpadPressure</code></h3>
<table><tr><td id='variant.TouchpadPressure.field.device_id'><span id='TouchpadPressure.v.device_id.v' class='invisible'><code>device_id:&nbsp;<a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a></code></span></td><td></td></tr><tr><td id='variant.TouchpadPressure.field.pressure'><span id='TouchpadPressure.v.pressure.v' class='invisible'><code>pressure:&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f32.html">f32</a></code></span></td><td></td></tr><tr><td id='variant.TouchpadPressure.field.stage'><span id='TouchpadPressure.v.stage.v' class='invisible'><code>stage:&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.i64.html">i64</a></code></span></td><td></td></tr></table></span><span id="variant.AxisMotion" class="variant small-section-header"><a href="#variant.AxisMotion" class="anchor field"></a><span id='AxisMotion.v' class='invisible'><code>AxisMotion</code></span></span><div class='docblock'><p>Motion on some analog axis. May report data redundant to other, more specific events.</p>
</div><span class='docblock autohide sub-variant' id='variant.AxisMotion.fields'><h3 class='fields'>Fields of <code>AxisMotion</code></h3>
<table><tr><td id='variant.AxisMotion.field.device_id'><span id='AxisMotion.v.device_id.v' class='invisible'><code>device_id:&nbsp;<a class="struct" href="../winit/struct.DeviceId.html" title="struct winit::DeviceId">DeviceId</a></code></span></td><td></td></tr><tr><td id='variant.AxisMotion.field.axis'><span id='AxisMotion.v.axis.v' class='invisible'><code>axis:&nbsp;<a class="type" href="../winit/type.AxisId.html" title="type winit::AxisId">AxisId</a></code></span></td><td></td></tr><tr><td id='variant.AxisMotion.field.value'><span id='AxisMotion.v.value.v' class='invisible'><code>value:&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span></td><td></td></tr></table></span><span id="variant.Refresh" class="variant small-section-header"><a href="#variant.Refresh" class="anchor field"></a><span id='Refresh.v' class='invisible'><code>Refresh</code></span></span><div class='docblock'><p>The window needs to be redrawn.</p>
</div><span id="variant.Touch" class="variant small-section-header"><a href="#variant.Touch" class="anchor field"></a><span id='Touch.v' class='invisible'><code>Touch(<a class="struct" href="../winit/struct.Touch.html" title="struct winit::Touch">Touch</a>)</code></span></span><div class='docblock'><p>Touch event has been received</p>
</div><span id="variant.HiDpiFactorChanged" class="variant small-section-header"><a href="#variant.HiDpiFactorChanged" class="anchor field"></a><span id='HiDpiFactorChanged.v' class='invisible'><code>HiDpiFactorChanged(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>)</code></span></span><div class='docblock'><p>The DPI factor of the window has changed.</p>
<p>The following user actions can cause DPI changes:</p>
<ul>
<li>Changing the display's resolution.</li>
<li>Changing the display's DPI factor (e.g. in Control Panel on Windows).</li>
<li>Moving the window to a display with a different DPI factor.</li>
</ul>
<p>For more information about DPI in general, see the <a href="dpi/index.html"><code>dpi</code></a> module.</p>
</div><h2 id='implementations' class='small-section-header'>Trait Implementations<a href='#implementations' class='anchor'></a></h2><div id='implementations-list'><h3 id='impl-Clone' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../winit/enum.WindowEvent.html" title="enum winit::WindowEvent">WindowEvent</a></code><a href='#impl-Clone' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/winit/events.rs.html#25' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.clone' class="method"><span id='clone.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&amp;self) -&gt; <a class="enum" href="../winit/enum.WindowEvent.html" title="enum winit::WindowEvent">WindowEvent</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/winit/events.rs.html#25' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id='method.clone_from' class="method"><span id='clone_from.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><div class='since' title='Stable since Rust version 1.0.0'>1.0.0</div><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#130-132' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id='impl-Debug' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../winit/enum.WindowEvent.html" title="enum winit::WindowEvent">WindowEvent</a></code><a href='#impl-Debug' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/winit/events.rs.html#25' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.fmt' class="method"><span id='fmt.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt' class='fnname'>fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/winit/events.rs.html#25' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-Send' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../winit/enum.WindowEvent.html" title="enum winit::WindowEvent">WindowEvent</a></code><a href='#impl-Send' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../winit/enum.WindowEvent.html" title="enum winit::WindowEvent">WindowEvent</a></code><a href='#impl-Sync' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd></kbd></dt><dd>Move up in search results</dd><dt><kbd></kbd></dt><dd>Move down in search results</dd><dt><kbd></kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g. <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g. <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g. <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "winit";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>