lesavka/testing/tests/client_inputs_contract.rs

93 lines
2.8 KiB
Rust

//! Integration coverage for client input-device classification helpers.
//!
//! Scope: include the input aggregator source and exercise private device
//! classification against synthetic uinput keyboard/mouse devices.
//! Targets: `client/src/input/inputs.rs`.
//! Why: device classification regressions can silently break all input capture
//! at runtime, so classifier behavior should stay under contract.
mod layout {
pub use lesavka_client::layout::*;
}
mod keyboard {
pub use lesavka_client::input::keyboard::*;
}
mod mouse {
pub use lesavka_client::input::mouse::*;
}
#[allow(warnings)]
mod inputs_contract {
include!(env!("LESAVKA_CLIENT_INPUTS_SRC"));
use evdev::AttributeSet;
use evdev::uinput::VirtualDevice;
use serial_test::serial;
use std::thread;
fn open_virtual_device(vdev: &mut VirtualDevice) -> Option<evdev::Device> {
for _ in 0..40 {
if let Ok(mut nodes) = vdev.enumerate_dev_nodes_blocking() {
if let Some(Ok(path)) = nodes.next() {
if let Ok(dev) = evdev::Device::open(path) {
let _ = dev.set_nonblocking(true);
return Some(dev);
}
}
}
thread::sleep(std::time::Duration::from_millis(10));
}
None
}
fn build_keyboard() -> Option<evdev::Device> {
let mut keys = AttributeSet::<evdev::KeyCode>::new();
keys.insert(evdev::KeyCode::KEY_A);
keys.insert(evdev::KeyCode::KEY_ENTER);
let mut vdev = VirtualDevice::builder()
.ok()?
.name("lesavka-input-classify-kbd")
.with_keys(&keys)
.ok()?
.build()
.ok()?;
open_virtual_device(&mut vdev)
}
fn build_mouse() -> Option<evdev::Device> {
let mut keys = AttributeSet::<evdev::KeyCode>::new();
keys.insert(evdev::KeyCode::BTN_LEFT);
let mut rel = AttributeSet::<evdev::RelativeAxisCode>::new();
rel.insert(evdev::RelativeAxisCode::REL_X);
rel.insert(evdev::RelativeAxisCode::REL_Y);
let mut vdev = VirtualDevice::builder()
.ok()?
.name("lesavka-input-classify-mouse")
.with_keys(&keys)
.ok()?
.with_relative_axes(&rel)
.ok()?
.build()
.ok()?;
open_virtual_device(&mut vdev)
}
#[test]
#[serial]
fn classify_device_recognizes_keyboard_and_mouse_capabilities() {
if let Some(kbd) = build_keyboard() {
assert!(matches!(classify_device(&kbd), DeviceKind::Keyboard));
}
if let Some(mouse) = build_mouse() {
assert!(matches!(classify_device(&mouse), DeviceKind::Mouse));
}
}
}