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strange interaction where the children list between parents seems to be linked for no reason... very confused
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evo.py
8
evo.py
@ -3,7 +3,7 @@ import names
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genesis_count = 12 # how many lifeforms to start with
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genesis_count = 12 # how many lifeforms to start with
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apocalypse = 100 # how many turns until the world takes no more turns
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apocalypse = 100 # how many turns until the world takes no more turns
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world_size = 4 # how big is the flat earth
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world_size = 5 # how big is the flat earth
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roll_max = 100 # the upper bound for rolls
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roll_max = 100 # the upper bound for rolls
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min_health = 800
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min_health = 800
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max_health = 1000
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max_health = 1000
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@ -420,19 +420,19 @@ class LifeForm:
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name=names.get_first_name(gender=gender_text),
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name=names.get_first_name(gender=gender_text),
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family=family_name
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family=family_name
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)
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)
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world[local_x][local_y] = child
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alive_list.append(child)
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self.paternal_genes = {}
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self.paternal_genes = {}
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self.rounds_pregnant = 0
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self.rounds_pregnant = 0
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self.pregnant = False
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self.pregnant = False
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self.food = round(self.food/2)
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self.food = round(self.food/2)
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self.children.append(child)
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self.children.append(child)
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self.baby_daddy.children.append(child)
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# self.baby_daddy.children.append(child) # I don't know why this isn't needed, but the above adds the child to both mother and father's child list
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print(f"{self.baby_daddy.name} {self.baby_daddy.name} & {self.name} {self.family} welcome {child.name} {child.family}. {self.baby_daddy.name} {self.baby_daddy.name} has {len(self.baby_daddy.children)} children.")
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print(f"{self.baby_daddy.name} {self.baby_daddy.name} & {self.name} {self.family} welcome {child.name} {child.family}. {self.baby_daddy.name} {self.baby_daddy.name} has {len(self.baby_daddy.children)} children.")
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for kid in self.baby_daddy.children:
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for kid in self.baby_daddy.children:
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print(f"{self.baby_daddy.name} {self.baby_daddy.name} has {kid.name} {kid.family} as his child.")
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print(f"{self.baby_daddy.name} {self.baby_daddy.name} has {kid.name} {kid.family} as his child.")
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child.parents.append(world[self.x][self.y])
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child.parents.append(world[self.x][self.y])
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child.parents.append(self.baby_daddy)
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child.parents.append(self.baby_daddy)
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world[local_x][local_y] = child
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alive_list.append(child)
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def eat(self):
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def eat(self):
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if self.food > self.eat_rate + self.extra_pregnancy_food:
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if self.food > self.eat_rate + self.extra_pregnancy_food:
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