# Reflection Template For Niv to Light

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Result driver: Identify the first turn where the game materially turned, then tie that turn to a visible cause such as mana access, missed interaction, resolved engine, unanswered threat, failed `Bring to Light` target class, or delayed closer.

- Mulligans: Record whether each opening hand had a castable early plan with lands, colors, and at least one of `Sylvan Caryatid`, `Ancient Cornucopia`, `Lightning Helix`, `Abrupt Decay`, `Vanishing Verse`, `Up the Beanstalk`, or a realistic `Leyline Binding` line. Note any keep that depended on drawing a missing color.

- Mana: Track every game where `Fabled Passage`, triomes, shock lands, Verge lands, or singleton basics caused a spell to be late. Name the stranded spell, especially `Bring to Light`, `Omnath, Locus of Creation`, `Niv-Mizzet Reborn`, `Niv-Mizzet, Supreme`, `Deafening Clarion`, `Culling Ritual`, or double-spell interaction turns.

- Velocity: Ask whether `Up the Beanstalk`, `Ancient Cornucopia`, `Sylvan Caryatid`, and land sequencing let the deck spend all mana from turns two through six. Flag games where the deck had powerful cards but no legal action that affected the board in time.

- Engine performance: Record whether `Up the Beanstalk` drew cards before the opponent forced a crisis, whether `Bring to Light` found the needed class of card, and whether `Niv-Mizzet Reborn` or `Niv-Mizzet, Supreme` resolved while the pilot was stable enough to use the cards.

- Removal fit: Check whether `Lightning Helix`, `Abrupt Decay`, `Vanishing Verse`, `Leyline Binding`, `Maelstrom Pulse`, `Kolaghan's Command`, `Deafening Clarion`, and `Culling Ritual` lined up with visible threats. Mark any loss where the answer was held for a larger threat but the smaller threat dealt decisive damage.

- Sideboard impact: Compare post-board games to Game 1 by asking which sideboard card actually changed legal decisions. Track `Dovin's Veto`, `Rest in Peace`, `Kaervek, the Spiteful`, `Tolsimir, Friend to Wolves`, `Sphinx's Revelation`, `Surrak Dragonclaw`, `Unmoored Ego`, `Erode`, sideboard `Ultima`, and `Yorion, Sky Nomad` only when they were drawn, tutored, cast, or clearly missed.

- Closing: Record whether the deck stabilized but failed to end the game. Name the available closer among `Niv-Mizzet Reborn`, `Niv-Mizzet, Supreme`, `Omnath, Locus of Creation`, `Overlord of the Hauntwoods`, `Professor Dellian Fel`, `Beza, the Bounding Spring`, `Valki, God of Lies`, `Surrak Dragonclaw`, `Sphinx's Revelation`, or `Bring to Light`.

- Role accuracy: Ask whether the pilot correctly became control against aggro, pressure against control or combo, and value-midrange against removal decks. Flag turns where the chosen line followed generic value instead of the visible role.

- Mistakes: Record any legal-action miss, premature tap-out, wrong land fetched, poor shock-land life payment, overprotected answer, unnecessary `Leyline Binding`, weak `Bring to Light` timing, or failure to hold `Dovin's Veto` when public information made a noncreature payoff likely.

- Stranded cards: List every card stranded for three or more turns and why: missing color, missing target, too slow, opponent invalidated it, card text check required, or another legal action was always higher priority.

- Overperformers and underperformers: Separate actual performance from draw variance. A card overperformed only if it changed the game after being legal to cast; a card underperformed only if it was drawn or accessible and still failed the visible situation.

## Existing User Requests
# Reflection Template For Niv to Light

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Result driver: Identify the first turn where the game materially turned, then tie that turn to a visible cause such as mana access, missed interaction, resolved engine, unanswered threat, failed `Bring to Light` target class, or delayed closer.

- Mulligans: Record whether each opening hand had a castable early plan with lands, colors, and at least one of `Sylvan Caryatid`, `Ancient Cornucopia`, `Lightning Helix`, `Abrupt Decay`, `Vanishing Verse`, `Up the Beanstalk`, or a realistic `Leyline Binding` line. Note any keep that depended on drawing a missing color.

- Mana: Track every game where `Fabled Passage`, triomes, shock lands, Verge lands, or singleton basics caused a spell to be late. Name the stranded spell, especially `Bring to Light`, `Omnath, Locus of Creation`, `Niv-Mizzet Reborn`, `Niv-Mizzet, Supreme`, `Deafening Clarion`, `Culling Ritual`, or double-spell interaction turns.

- Velocity: Ask whether `Up the Beanstalk`, `Ancient Cornucopia`, `Sylvan Caryatid`, and land sequencing let the deck spend all mana from turns two through six. Flag games where the deck had powerful cards but no legal action that affected the board in time.

- Engine performance: Record whether `Up the Beanstalk` drew cards before the opponent forced a crisis, whether `Bring to Light` found the needed class of card, and whether `Niv-Mizzet Reborn` or `Niv-Mizzet, Supreme` resolved while the pilot was stable enough to use the cards.

- Removal fit: Check whether `Lightning Helix`, `Abrupt Decay`, `Vanishing Verse`, `Leyline Binding`, `Maelstrom Pulse`, `Kolaghan's Command`, `Deafening Clarion`, and `Culling Ritual` lined up with visible threats. Mark any loss where the answer was held for a larger threat but the smaller threat dealt decisive damage.

- Sideboard impact: Compare post-board games to Game 1 by asking which sideboard card actually changed legal decisions. Track `Dovin's Veto`, `Rest in Peace`, `Kaervek, the Spiteful`, `Tolsimir, Friend to Wolves`, `Sphinx's Revelation`, `Surrak Dragonclaw`, `Unmoored Ego`, `Erode`, sideboard `Ultima`, and `Yorion, Sky Nomad` only when they were drawn, tutored, cast, or clearly missed.

- Closing: Record whether the deck stabilized but failed to end the game. Name the available closer among `Niv-Mizzet Reborn`, `Niv-Mizzet, Supreme`, `Omnath, Locus of Creation`, `Overlord of the Hauntwoods`, `Professor Dellian Fel`, `Beza, the Bounding Spring`, `Valki, God of Lies`, `Surrak Dragonclaw`, `Sphinx's Revelation`, or `Bring to Light`.

- Role accuracy: Ask whether the pilot correctly became control against aggro, pressure against control or combo, and value-midrange against removal decks. Flag turns where the chosen line followed generic value instead of the visible role.

- Mistakes: Record any legal-action miss, premature tap-out, wrong land fetched, poor shock-land life payment, overprotected answer, unnecessary `Leyline Binding`, weak `Bring to Light` timing, or failure to hold `Dovin's Veto` when public information made a noncreature payoff likely.

- Stranded cards: List every card stranded for three or more turns and why: missing color, missing target, too slow, opponent invalidated it, card text check required, or another legal action was always higher priority.

- Overperformers and underperformers: Separate actual performance from draw variance. A card overperformed only if it changed the game after being legal to cast; a card underperformed only if it was drawn or accessible and still failed the visible situation.

## Existing User Requests
No additional user reflection requests were supplied.
