# Reflection Template For Giada, Font of Hope

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Identify whether the game was won or lost by early Giada, Font of Hope pressure, rule effects, lifegain scaling, card velocity, protected combat, or one decisive interaction window. Record the turn where the outcome became hard to reverse.

- Mulligans: Check whether the opener had castable mana, a reason to keep explosive mana, and a realistic first permanent. Flag hands that kept Ancient Tomb, City of Traitors, Crystal Vein, Chrome Mox, Mox Diamond, Lotus Petal, Mana Vault, or Gemstone Caverns without enough follow-up material.

- Mana: Record whether white sources, fast mana, commander tax, and one-spell rule effects aligned. Note games where Sol Ring, Arcane Signet, Pearl Medallion, Starnheim Aspirant, Nykthos, Shrine to Nyx, Remote Farm, or Cavern of Souls changed sequencing.

- Velocity: Ask whether Esper Sentinel, Archivist of Oghma, Trouble in Pairs, Chivalric Alliance, Folk Hero, Minas Tirith, War Room, Geier Reach Sanitarium, or Wojek Investigator produced enough cards to keep pace. Card text check required for Wojek Investigator before assigning blame or credit.

- Engine timing: Review whether Giada, Font of Hope entered before Angels when safe, or whether Deafening Silence, Rule of Law, Eidolon of Rhetoric, Archon of Emeria, Drannith Magistrate, Grafdigger's Cage, Blind Obedience, Linvala, Keeper of Silence, or Aven Mindcensor should have come first.

- Removal discipline: Check whether Swords to Plowshares, Path to Exile, Solitude, March of Otherworldly Light, Winds of Abandon, Soul Partition, Reprieve, Silence, Ranger-Captain of Eos, Bovine Intervention, Witch Enchanter, Loran of the Third Path, Cathar Commando, or Unexplained Absence answered the decisive threat instead of a nuisance.

- Combat: Ask whether flying attacks advanced the clock without exposing needed blockers. Review Angel of Invention, Lyra Dawnbringer, Archangel of Thune, Righteous Valkyrie, Angel of Vitality, Archangel of Tithes, Battle Angels of Tyr, Serra Ascendant, Segovian Angel, Youthful Valkyrie, and Thraben Watcher for attack/block impact.

- Closing: Record whether Angel of Destiny, Luminarch Ascension, Walking Ballista, Heliod, Sun-Crowned, Archangel of Thune, Flowering of the White Tree, Herald of War, or a wide Giada, Font of Hope board actually closed before opponents recovered.

- Protection: Review whether Mother of Runes, Alseid of Life's Bounty, Flowering of the White Tree, Voice of Victory, Teferi's Protection, Flawless Maneuver, or Angel's Grace protected a decisive board or was held too long.

- Sideboard: Check whether Rest in Peace, Stony Silence, Containment Priest, Austere Command, Farewell, Generous Gift, Teferi's Protection, Angel's Grace, Flawless Maneuver, or Council's Judgment addressed the opponent's revealed axis without damaging Serra Paragon, Sevinne's Reclamation, artifact mana, or creature pressure more than it helped.

- Stranded cards: List every card that stayed uncast or unused because of mana, timing, rule effects, missing targets, or low impact. Pay special attention to Karn, the Great Creator, Search for Glory, Enlightened Tutor, Beza, the Bounding Spring, Dazzling Angel, Exemplar of Light, Lightstall Inquisitor, and Angel of Jubilation; Card text check required where runtime text was unavailable.

- Mistakes: Mark any pass into a known lethal turn, missed land drop, missed commander recast, unnecessary commander tax exposure, premature tutor, low-impact graveyard hate, or removal spent before a more dangerous public permanent appeared.

- Overperformers and underperformers: Separate cards that were powerful because of this matchup from cards that were generally strong. Record whether the pilot's role choice made a card look better or worse.

## Existing User Requests
# Reflection Template For Giada, Font of Hope

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Identify whether the game was won or lost by early Giada, Font of Hope pressure, rule effects, lifegain scaling, card velocity, protected combat, or one decisive interaction window. Record the turn where the outcome became hard to reverse.

- Mulligans: Check whether the opener had castable mana, a reason to keep explosive mana, and a realistic first permanent. Flag hands that kept Ancient Tomb, City of Traitors, Crystal Vein, Chrome Mox, Mox Diamond, Lotus Petal, Mana Vault, or Gemstone Caverns without enough follow-up material.

- Mana: Record whether white sources, fast mana, commander tax, and one-spell rule effects aligned. Note games where Sol Ring, Arcane Signet, Pearl Medallion, Starnheim Aspirant, Nykthos, Shrine to Nyx, Remote Farm, or Cavern of Souls changed sequencing.

- Velocity: Ask whether Esper Sentinel, Archivist of Oghma, Trouble in Pairs, Chivalric Alliance, Folk Hero, Minas Tirith, War Room, Geier Reach Sanitarium, or Wojek Investigator produced enough cards to keep pace. Card text check required for Wojek Investigator before assigning blame or credit.

- Engine timing: Review whether Giada, Font of Hope entered before Angels when safe, or whether Deafening Silence, Rule of Law, Eidolon of Rhetoric, Archon of Emeria, Drannith Magistrate, Grafdigger's Cage, Blind Obedience, Linvala, Keeper of Silence, or Aven Mindcensor should have come first.

- Removal discipline: Check whether Swords to Plowshares, Path to Exile, Solitude, March of Otherworldly Light, Winds of Abandon, Soul Partition, Reprieve, Silence, Ranger-Captain of Eos, Bovine Intervention, Witch Enchanter, Loran of the Third Path, Cathar Commando, or Unexplained Absence answered the decisive threat instead of a nuisance.

- Combat: Ask whether flying attacks advanced the clock without exposing needed blockers. Review Angel of Invention, Lyra Dawnbringer, Archangel of Thune, Righteous Valkyrie, Angel of Vitality, Archangel of Tithes, Battle Angels of Tyr, Serra Ascendant, Segovian Angel, Youthful Valkyrie, and Thraben Watcher for attack/block impact.

- Closing: Record whether Angel of Destiny, Luminarch Ascension, Walking Ballista, Heliod, Sun-Crowned, Archangel of Thune, Flowering of the White Tree, Herald of War, or a wide Giada, Font of Hope board actually closed before opponents recovered.

- Protection: Review whether Mother of Runes, Alseid of Life's Bounty, Flowering of the White Tree, Voice of Victory, Teferi's Protection, Flawless Maneuver, or Angel's Grace protected a decisive board or was held too long.

- Sideboard: Check whether Rest in Peace, Stony Silence, Containment Priest, Austere Command, Farewell, Generous Gift, Teferi's Protection, Angel's Grace, Flawless Maneuver, or Council's Judgment addressed the opponent's revealed axis without damaging Serra Paragon, Sevinne's Reclamation, artifact mana, or creature pressure more than it helped.

- Stranded cards: List every card that stayed uncast or unused because of mana, timing, rule effects, missing targets, or low impact. Pay special attention to Karn, the Great Creator, Search for Glory, Enlightened Tutor, Beza, the Bounding Spring, Dazzling Angel, Exemplar of Light, Lightstall Inquisitor, and Angel of Jubilation; Card text check required where runtime text was unavailable.

- Mistakes: Mark any pass into a known lethal turn, missed land drop, missed commander recast, unnecessary commander tax exposure, premature tutor, low-impact graveyard hate, or removal spent before a more dangerous public permanent appeared.

- Overperformers and underperformers: Separate cards that were powerful because of this matchup from cards that were generally strong. Record whether the pilot's role choice made a card look better or worse.

## Existing User Requests
No additional user reflection requests were supplied.
