# Reflection Template For Jund Sacrifice

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Identify whether the game turned on engine assembly, removal timing, mana, mulligan quality, sideboard cards, or failure to close after stabilizing. Record the exact public board state and legal action family that made the swing visible.

- Mulligans: Check whether kept hands had a working sacrifice material source plus payoff or velocity, such as Cauldron Familiar with Witch's Oven, Eyetwitch with Deadly Dispute, Bloodtithe Harvester with Blood token utility, or Fable of the Mirror-Breaker with enough mana to matter. Flag hands that kept only payoffs like Mayhem Devil, Scavenger's Talent, or Ygra, Eater of All without early material.

- Mana: Record every turn where Blackcleave Cliffs, Blightstep Pathway, Blood Crypt, Overgrown Tomb, Blazemire Verge, Swamp, Den of the Bugbear, or Sokenzan, Crucible of Defiance prevented casting the best legal spell. Separate color failure from tapland timing, shock-land life cost, and sequencing decisions.

- Velocity: Check whether Deadly Dispute, Blood tokens from Bloodtithe Harvester, Fable of the Mirror-Breaker chapter two, and Scavenger's Talent actually converted spare material into relevant cards. Mark games where the deck had sacrifice actions but no payoff, or payoffs but no disposable object.

- Engine quality: Track when Cauldron Familiar plus Witch's Oven was assembled, when Mayhem Devil turned sacrifices into removal or lethal pressure, and when Scavenger's Talent mattered before the game was effectively decided. Note whether Ygra, Eater of All changed combat, sacrifice math, or closing speed.

- Removal use: Review each Fatal Push and Bloodtithe Harvester removal activation against visible threats. Mark whether removal answered the card that would race the engine, protected Mayhem Devil, cleared blockers for Den of the Bugbear or Fable of the Mirror-Breaker pressure, or was spent on a low-impact target.

- Sideboard impact: For post-board games, record whether Thoughtseize, Unlicensed Hearse, The Legend of Roku, Ozai's Cruelty, Decorum Dissertation, Abandon Attachments, Origin of Metalbending, Firebending Lesson, Ruinous Waterbending, or Pest Summoning had legal text and visible targets that justified their inclusion. Use Card text check required for unchecked cards before drawing strategic conclusions.

- Closing: Identify turns where stabilized boards failed to become a clock. Check whether Mayhem Devil triggers, Den of the Bugbear attacks, Sokenzan, Crucible of Defiance channel actions, Fable of the Mirror-Breaker pressure, or Ygra, Eater of All attacks were available and legally missed.

- Role: Label whether Jund Sacrifice was supposed to be the stabilizer, attrition deck, or beatdown in the game state. Flag role errors such as overvaluing Cauldron Familiar loops while behind on board, or trading away engine pieces when the opponent was already resource-constrained.

- Mistakes: Record any legal action where the pilot passed with relevant mana, sacrificed before a visible trigger payoff, exposed Mayhem Devil or Ygra, Eater of All without immediate gain, or used Deadly Dispute before checking whether a different sacrifice object was better.

- Stranded cards: List cards stuck in hand for two or more turns and why: mana, missing sacrifice material, no legal target, timing restriction, or low board impact. Pay special attention to Ygra, Eater of All, Fable of the Mirror-Breaker, Deadly Dispute, Fatal Push, and sideboard cards.

- Overperformers and underperformers: Compare card impact in wins and losses, not just cards drawn. Track whether Bloodtithe Harvester, Eyetwitch, Scavenger's Talent, Mayhem Devil, and Witch's Oven produced decisions that changed the game or merely accumulated small value.

## Existing User Requests
# Reflection Template For Jund Sacrifice

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Identify whether the game turned on engine assembly, removal timing, mana, mulligan quality, sideboard cards, or failure to close after stabilizing. Record the exact public board state and legal action family that made the swing visible.

- Mulligans: Check whether kept hands had a working sacrifice material source plus payoff or velocity, such as Cauldron Familiar with Witch's Oven, Eyetwitch with Deadly Dispute, Bloodtithe Harvester with Blood token utility, or Fable of the Mirror-Breaker with enough mana to matter. Flag hands that kept only payoffs like Mayhem Devil, Scavenger's Talent, or Ygra, Eater of All without early material.

- Mana: Record every turn where Blackcleave Cliffs, Blightstep Pathway, Blood Crypt, Overgrown Tomb, Blazemire Verge, Swamp, Den of the Bugbear, or Sokenzan, Crucible of Defiance prevented casting the best legal spell. Separate color failure from tapland timing, shock-land life cost, and sequencing decisions.

- Velocity: Check whether Deadly Dispute, Blood tokens from Bloodtithe Harvester, Fable of the Mirror-Breaker chapter two, and Scavenger's Talent actually converted spare material into relevant cards. Mark games where the deck had sacrifice actions but no payoff, or payoffs but no disposable object.

- Engine quality: Track when Cauldron Familiar plus Witch's Oven was assembled, when Mayhem Devil turned sacrifices into removal or lethal pressure, and when Scavenger's Talent mattered before the game was effectively decided. Note whether Ygra, Eater of All changed combat, sacrifice math, or closing speed.

- Removal use: Review each Fatal Push and Bloodtithe Harvester removal activation against visible threats. Mark whether removal answered the card that would race the engine, protected Mayhem Devil, cleared blockers for Den of the Bugbear or Fable of the Mirror-Breaker pressure, or was spent on a low-impact target.

- Sideboard impact: For post-board games, record whether Thoughtseize, Unlicensed Hearse, The Legend of Roku, Ozai's Cruelty, Decorum Dissertation, Abandon Attachments, Origin of Metalbending, Firebending Lesson, Ruinous Waterbending, or Pest Summoning had legal text and visible targets that justified their inclusion. Use Card text check required for unchecked cards before drawing strategic conclusions.

- Closing: Identify turns where stabilized boards failed to become a clock. Check whether Mayhem Devil triggers, Den of the Bugbear attacks, Sokenzan, Crucible of Defiance channel actions, Fable of the Mirror-Breaker pressure, or Ygra, Eater of All attacks were available and legally missed.

- Role: Label whether Jund Sacrifice was supposed to be the stabilizer, attrition deck, or beatdown in the game state. Flag role errors such as overvaluing Cauldron Familiar loops while behind on board, or trading away engine pieces when the opponent was already resource-constrained.

- Mistakes: Record any legal action where the pilot passed with relevant mana, sacrificed before a visible trigger payoff, exposed Mayhem Devil or Ygra, Eater of All without immediate gain, or used Deadly Dispute before checking whether a different sacrifice object was better.

- Stranded cards: List cards stuck in hand for two or more turns and why: mana, missing sacrifice material, no legal target, timing restriction, or low board impact. Pay special attention to Ygra, Eater of All, Fable of the Mirror-Breaker, Deadly Dispute, Fatal Push, and sideboard cards.

- Overperformers and underperformers: Compare card impact in wins and losses, not just cards drawn. Track whether Bloodtithe Harvester, Eyetwitch, Scavenger's Talent, Mayhem Devil, and Witch's Oven produced decisions that changed the game or merely accumulated small value.

## Existing User Requests
No additional user reflection requests were supplied.
