# Reflection Template For Izzet Prowess

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Record whether each win or loss was decided by an unanswered Monastery Swiftspear, Dragon's Rage Channeler, Slickshot Show-Off, Cori-Steel Cutter, burn reach from Lightning Bolt or Lava Dart, sideboard interaction, mana failure, or inability to close after early damage.

- Mulligans: Note whether the opening hand contained at least one credible threat among Monastery Swiftspear, Dragon's Rage Channeler, Slickshot Show-Off, or Cori-Steel Cutter, and whether keeping a no-threat hand was rescued by Preordain, Expressive Iteration, or Mishra's Bauble.

- Mana: Track whether Steam Vents, Mountain, Thundering Falls, Fiery Islet, Bloodstained Mire, Scalding Tarn, and Arid Mesa produced the needed red and blue timing without excessive shock or pain damage. Flag hands where Expressive Iteration or Preordain was delayed by missing blue, or Lightning Bolt, Lava Dart, and Slickshot Show-Off were delayed by missing red.

- Velocity: Count turns where the deck cast two or more spells with a threat in play, and separate true pressure turns from cantrip-only turns that did not add damage. Mark whether Mishra's Bauble, Preordain, Expressive Iteration, Dragon's Rage Channeler surveil, and fetch lands improved draw quality or merely spent mana and time.

- Engine performance: Record whether Cori-Steel Cutter created meaningful pressure before removal or blockers stabilized. Note whether Stormchaser's Talent, Boomerang Basics, and Flashback were cast, stranded, or selected away; Card text check required before assigning precise tactical credit to those singletons.

- Removal use: Review every Lightning Bolt, Lava Dart, Unholy Heat, Meltdown, and Tormod's Crypt decision for whether it protected attacks, removed a blocker, answered a decisive public engine, or should have gone to the opponent's life total. Flag Lava Dart flashback choices that sacrificed a Mountain or red source before the damage swing justified the mana loss.

- Sideboard impact: For each post-board game, identify which sideboard card actually mattered: Consign to Memory, Assault Strobe, Unholy Heat, Spell Pierce, Tormod's Crypt, Meltdown, or Eddymurk Crab. Mark sideboard cards that stayed stranded, lacked legal targets, or reduced threat density without improving the matchup.

- Closing discipline: Check whether the pilot counted exact damage from attackers, prowess-style triggers, Mutagenic Growth, Assault Strobe, Lightning Bolt, and Lava Dart before passing, trading, or spending burn on creatures. Flag losses where the opponent survived at low life after burn was used too defensively.

- Role accuracy: Record whether the pilot correctly stayed aggro, shifted into tempo with Spell Pierce or Consign to Memory, or tried to play control without enough card advantage. Flag games where interaction was held too long while the opponent stabilized.

- Mistakes and stranded cards: List visible sequencing errors involving fetch lands, Mishra's Bauble timing, Expressive Iteration timing, Mutagenic Growth exposure, Assault Strobe all-in attacks, and priority passes into open removal. Name overperformers and underperformers by exact card name.

## Existing User Requests
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