# Reflection Template For Golgari Token Spellslinger Burn Pauper EDH

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Record whether the game was decided by token volume, drain from `Mirkwood Bats` or `Nadier's Nightblade`, tap pressure from `Siege Zombie`, commander access through `Broodspinner`, graveyard leverage, removal timing, mana stumble, or an unanswered opposing engine.

- Mulligans: Note whether the opener had both colors, an early land-development card such as `Utopia Sprawl`, `Caravan Vigil`, `Explore`, `Harrow`, `Nissa's Pilgrimage`, `Sakura-Tribe Scout`, or `Skyshroud Ranger`, and at least one engine, token maker, draw spell, or interaction spell.

- Mana: Track every game where `Golgari Rot Farm`, `Conduit Pylons`, `Crystal Grotto`, `Hidden Grotto`, `Tocasia's Dig Site`, `Rumble Arena`, `Titan's Grave`, `Tree of Tales`, `Vault of Whispers`, `Holdout Settlement`, or `Survivors' Encampment` delayed a key spell or forced a creature-tap tradeoff.

- Velocity: Ask whether `Sign in Blood`, `Night's Whisper`, `Funeral Rites`, `Village Rites`, `Deadly Dispute`, `Fanatical Offering`, `Eviscerator's Insight`, `Reckoner's Bargain`, `Bushmeat Poacher`, `Bequeathal`, `Casting of Bones`, or `Howling Golem` found action without giving up survival.

- Engine setup: Check whether `Carrion Feeder`, `Viscera Seer`, `Witch's Cauldron`, `Crawling Infestation`, `Night Soil`, `Presence of Gond`, `Black Mage's Rod`, `Mirkwood Bats`, and `Nadier's Nightblade` entered in an order that converted bodies into damage, cards, or selection.

- Removal: Review whether `Vendetta`, `Tragic Slip`, `Tithing Blade // Consuming Sepulcher`, `Scarblade's Malice`, `Zuko's Exile`, `You Are Already Dead`, `Return to Nature`, and `Heritage Reclamation` answered the threat that mattered most from visible board state.

- Sideboard: Record whether `Duress`, `Crypt Rats`, `Weather the Storm`, `Snuff Out`, `Chainer's Edict`, `Faerie Macabre`, `Scattershot Archer`, `Gleeful Sabotage`, `Wrap in Vigor`, or `Spore Frog` changed a matchup outcome or sat stranded.

- Closing: Identify whether stalled boards needed more drain, more `Siege Zombie` activations, a larger `Carrion Feeder`, a wide `Chatterstorm`, `Saproling Migration`, `Scatter the Seeds`, or commander pressure from `Broodspinner`.

- Role and mistakes: Mark every turn where the pilot played control while needing to race, raced while needing to preserve blockers, sacrificed a creature needed for mana or convoke, or passed with a legal stabilizing action available.

- Overperformers and underperformers: Name the exact cards that won time, cards, or damage, and name the exact cards stranded by mana, target restrictions, timing, board state, or role mismatch.

## Existing User Requests
# Reflection Template For Golgari Token Spellslinger Burn Pauper EDH

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Record whether the game was decided by token volume, drain from `Mirkwood Bats` or `Nadier's Nightblade`, tap pressure from `Siege Zombie`, commander access through `Broodspinner`, graveyard leverage, removal timing, mana stumble, or an unanswered opposing engine.

- Mulligans: Note whether the opener had both colors, an early land-development card such as `Utopia Sprawl`, `Caravan Vigil`, `Explore`, `Harrow`, `Nissa's Pilgrimage`, `Sakura-Tribe Scout`, or `Skyshroud Ranger`, and at least one engine, token maker, draw spell, or interaction spell.

- Mana: Track every game where `Golgari Rot Farm`, `Conduit Pylons`, `Crystal Grotto`, `Hidden Grotto`, `Tocasia's Dig Site`, `Rumble Arena`, `Titan's Grave`, `Tree of Tales`, `Vault of Whispers`, `Holdout Settlement`, or `Survivors' Encampment` delayed a key spell or forced a creature-tap tradeoff.

- Velocity: Ask whether `Sign in Blood`, `Night's Whisper`, `Funeral Rites`, `Village Rites`, `Deadly Dispute`, `Fanatical Offering`, `Eviscerator's Insight`, `Reckoner's Bargain`, `Bushmeat Poacher`, `Bequeathal`, `Casting of Bones`, or `Howling Golem` found action without giving up survival.

- Engine setup: Check whether `Carrion Feeder`, `Viscera Seer`, `Witch's Cauldron`, `Crawling Infestation`, `Night Soil`, `Presence of Gond`, `Black Mage's Rod`, `Mirkwood Bats`, and `Nadier's Nightblade` entered in an order that converted bodies into damage, cards, or selection.

- Removal: Review whether `Vendetta`, `Tragic Slip`, `Tithing Blade // Consuming Sepulcher`, `Scarblade's Malice`, `Zuko's Exile`, `You Are Already Dead`, `Return to Nature`, and `Heritage Reclamation` answered the threat that mattered most from visible board state.

- Sideboard: Record whether `Duress`, `Crypt Rats`, `Weather the Storm`, `Snuff Out`, `Chainer's Edict`, `Faerie Macabre`, `Scattershot Archer`, `Gleeful Sabotage`, `Wrap in Vigor`, or `Spore Frog` changed a matchup outcome or sat stranded.

- Closing: Identify whether stalled boards needed more drain, more `Siege Zombie` activations, a larger `Carrion Feeder`, a wide `Chatterstorm`, `Saproling Migration`, `Scatter the Seeds`, or commander pressure from `Broodspinner`.

- Role and mistakes: Mark every turn where the pilot played control while needing to race, raced while needing to preserve blockers, sacrificed a creature needed for mana or convoke, or passed with a legal stabilizing action available.

- Overperformers and underperformers: Name the exact cards that won time, cards, or damage, and name the exact cards stranded by mana, target restrictions, timing, board state, or role mismatch.

## Existing User Requests
No additional user reflection requests were supplied.
