# Reflection Template For Aminatou, the Fateshifter

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Result cause: For each loss, name one primary cause and one secondary cause from mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, card selection problem, card quantity problem, or closing-power problem.
- Win contributor: For each win, name the exact card, package, or tactical policy that most contributed, such as Jace, Wielder of Mysteries plus Demonic Consultation, Tainted Pact, discard information, permission tempo, creature-board stabilization, sideboard hate, or Aminatou, the Fateshifter value.
- Deciding factor: Identify whether the game turned on the compact Jace, Wielder of Mysteries finish, creature-board stabilization, permission tempo, Thoughtseize or Inquisition of Kozilek information, sideboard hate, commander value, or failure to close after gaining control.
- Mulligan review: Record whether the opener had Esper mana, an early play, and a credible path to interaction or velocity; flag keeps that relied on Brainstorm, Omen of the Sea, Lorien Revealed, or Overlord of the Floodpits without enough time to use them.
- Mana review: Track whether fetchlands and typed lands found colors for Thoughtseize, Inquisition of Kozilek, Fatal Push, Swords to Plowshares, counterspells, and Jace, Wielder of Mysteries; note when Daze, Snuff Out, Solitude, Force of Negation, or Subtlety stressed the same resource base.
- Velocity review: Ask whether Brainstorm, Omen of the Sea, Lorien Revealed, Snapcaster Mage, Overlord of the Floodpits, and Wan Shi Tong, Librarian found action fast enough, or whether selection consumed turns that should have answered public pressure.
- Engine review: Review every Aminatou, the Fateshifter activation and ask whether blinking Baleful Strix, Oath of Kaya, Skyclave Apparition, Palace Jailer, Solitude, Subtlety, Overlord of the Balemurk, Overlord of the Floodpits, or Overlord of the Mistmoors produced immediate value.
- Removal review: Check whether Fatal Push, Long Goodbye, Get Lost, Nowhere to Run, Static Prison, Sheoldred's Edict, Damn, Toxic Deluge, The Wandering Emperor, Snuff Out, and Solitude matched the public threat type and clock.
- Stack review: Record whether Force Spike, Daze, Mana Leak, Memory Lapse, No More Lies, Lose Focus, Force of Negation, Mental Misstep, Spell Snare, Stern Scolding, Wash Away, Stifle, Tale's End, and Tishana's Tidebinder were spent on tempo-critical cards or low-impact bait.
- Sideboard review: Ask whether Rest in Peace, Grafdigger's Cage, Surgical Extraction, Kaya's Guile, Duress, Dovin's Veto, Disenchant, Pithing Needle, Dress Down, and Supreme Verdict answered public problems without diluting Demonic Consultation, Tainted Pact, and Jace, Wielder of Mysteries.
- Closing review: Note whether Demonic Tutor, Wishclaw Talisman, Demonic Consultation, Tainted Pact, Teferi, Time Raveler, and Jace, Wielder of Mysteries were sequenced with enough protection, and whether Wishclaw Talisman gave the opponent a dangerous window.
- Role review: Decide whether the deck correctly shifted between control, tempo, combo, and attrition; flag games where Psychic Frog, Orcish Bowmasters, Baleful Strix, Palace Jailer, or Creeping Tar Pit should have pressured instead of merely blocking.
- Mistake review: Identify any pass with legal interaction available, any cantrip before an urgent removal spell, any unnecessary life payment, any delayed land drop, and any commitment to Demonic Consultation or Tainted Pact through visible open interaction.
- Stranded-card review: Record cards stuck because of mana, timing, target absence, graveyard conflict, or board texture, especially Parallax Wave, Parallax Tide, Metamorphosis Fanatic, Boggart Trawler, Eagles of the North, Troll of Khazad-dum, Sink into Stupor, and Witch Enchanter.
- Text-uncertainty review: Keep tuning conclusions conditional for Quantum Riddler, Fire Nation Occupation, Cryogen Relic, Momentum Breaker, and Starting Town until Card text check required is resolved by actual rules-engine behavior.

## Existing User Requests
# Reflection Template For Aminatou, the Fateshifter

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Identify whether each game was won or lost by the compact Jace, Wielder of Mysteries finish, creature-board stabilization, permission tempo, discard information, sideboard hate, commander value from Aminatou, the Fateshifter, or failure to close after gaining control.

- Mulligans: Record whether opening hands had Esper mana, an early play, and a credible path to either interaction or velocity; flag keeps that relied on Brainstorm, Omen of the Sea, Lorien Revealed, or Overlord of the Floodpits without enough time to use them.

- Mana: Track whether fetchlands and typed lands found the right colors for Thoughtseize, Inquisition of Kozilek, Fatal Push, Swords to Plowshares, counterspells, and Jace, Wielder of Mysteries; note any games where Daze, Snuff Out, Solitude, Force of Negation, or Subtlety stressed the same resource base.

- Velocity: Ask whether Brainstorm, Omen of the Sea, Lorien Revealed, Snapcaster Mage, Overlord of the Floodpits, and Wan Shi Tong, Librarian found action fast enough, or whether selection consumed turns that should have answered public pressure.

- Engine use: Review every Aminatou, the Fateshifter activation and ask whether blinking Baleful Strix, Oath of Kaya, Skyclave Apparition, Palace Jailer, Solitude, Subtlety, Overlord of the Balemurk, Overlord of the Floodpits, or Overlord of the Mistmoors produced immediate value.

- Removal: Check whether Fatal Push, Long Goodbye, Get Lost, Nowhere to Run, Static Prison, Sheoldred's Edict, Damn, Toxic Deluge, The Wandering Emperor, Snuff Out, and Solitude matched the threat type, or whether an edict, life-payment spell, or sweeper was poorly timed.

- Stack play: Record whether Force Spike, Daze, Mana Leak, Memory Lapse, No More Lies, Lose Focus, Force of Negation, Mental Misstep, Spell Snare, Stern Scolding, Wash Away, Stifle, Tale's End, and Tishana's Tidebinder were spent on tempo-critical cards or low-impact bait.

- Sideboard: Ask whether Rest in Peace, Grafdigger's Cage, Surgical Extraction, Kaya's Guile, Duress, Dovin's Veto, Disenchant, Pithing Needle, Dress Down, and Supreme Verdict answered public problems without diluting the Demonic Consultation, Tainted Pact, Jace, Wielder of Mysteries plan.

- Closing: Note whether Demonic Tutor, Wishclaw Talisman, Demonic Consultation, Tainted Pact, Teferi, Time Raveler, and Jace, Wielder of Mysteries were sequenced with enough protection, and whether Wishclaw Talisman ever gave the opponent a dangerous window.

- Role: Decide whether the deck correctly shifted between control, tempo, combo, and attrition; flag games where Psychic Frog, Orcish Bowmasters, Baleful Strix, Palace Jailer, or Creeping Tar Pit should have pressured instead of merely blocking.

- Mistakes: Identify any pass with legal interaction available, any cantrip before an urgent removal spell, any unnecessary life payment, any delayed land drop, and any commitment to Demonic Consultation or Tainted Pact through visible open interaction.

- Stranded cards: Record cards stuck in hand because of mana, timing, target absence, graveyard conflict, or board texture, especially Parallax Wave, Parallax Tide, Metamorphosis Fanatic, Boggart Trawler, Eagles of the North, Troll of Khazad-dum, Sink into Stupor, and Witch Enchanter.

- Overperformers and underperformers: Name the exact cards that changed game outcomes, and separate proven performance from card-text uncertainty; Card text check required for Quantum Riddler, Fire Nation Occupation, Cryogen Relic, Momentum Breaker, and Starting Town before tuning around exact function.

## Existing User Requests
No additional user reflection requests were supplied.
