# Reflection Template For Selesnya Angels

For each loss, name one primary cause and one secondary cause.
For each win, name the card, package, or tactical policy that most contributed to the win.
Classify each result as a card quantity problem, card selection problem, mana problem, tempo problem, matchup problem, sideboard problem, pilot sequencing problem, or closing-power problem.
Report mana performance, sideboard impact, stranded cards, overperforming cards, underperforming cards, and whether the Deck Strategy or Tactical Policy guidance was followed.

- Deciding factor: Record whether the game was decided by early acceleration, lifegain snowballing, evasive damage, removal timing, sideboard hate, mana stumble, or inability to close after stabilizing.

- Mulligans: Ask whether the opening hand had a castable early permanent, enough colored mana for `Bishop of Wings` or `Giada, Font of Hope`, and a realistic path to deploy `Collected Company` or `Kayla's Reconstruction` before the game was already decided.

- Mana: Note every game where `Elvish Mystic` or `Llanowar Elves` survived and whether that acceleration converted into `Righteous Valkyrie`, `Resplendent Angel`, `Collected Company`, or `Kayla's Reconstruction` ahead of curve.

- Land quality: Track whether `Razorverge Thicket`, `Temple Garden`, `Hushwood Verge`, `Multiversal Passage`, `Plains`, `Abandoned Air Temple`, or `Eiganjo, Seat of the Empire` caused a timing issue, color bottleneck, tapped-land delay, or missed double-spell turn.

- Velocity: Ask whether `Collected Company`, `Kayla's Reconstruction`, `Inspiring Overseer`, and `Enduring Innocence` produced enough card flow, and mark games where payoff-heavy hands stalled because no early creature or mana creature appeared.

- Engine assembly: Record how often `Bishop of Wings`, `Giada, Font of Hope`, `Righteous Valkyrie`, and `Resplendent Angel` appeared together, how often the opponent removed the first piece, and whether the pilot overcommitted before needing rebuild pressure.

- Removal choices: Review every `Skyclave Apparition`, `Portable Hole`, and `Eiganjo, Seat of the Empire` use for whether the chosen target changed combat, protected the clock, disrupted an engine, or merely answered a low-impact permanent.

- Sideboard impact: For `Archon of Emeria`, `Portable Hole`, `Unlicensed Hearse`, and additional `Enduring Innocence`, record whether the card was drawn, cast on time, affected the opponent's visible plan, or sat stranded while the deck lacked pressure.

- Closing: Ask whether the deck identified lethal flying attacks quickly once stabilized, or whether it spent extra turns on setup with `Bishop of Wings`, `Inspiring Overseer`, `Collected Company`, or `Kayla's Reconstruction` while lethal or near-lethal pressure was available.

- Role discipline: Mark whether the pilot correctly became the beatdown against slower decks, the stabilizer against fast creature decks, and the disruption-plus-clock deck when `Archon of Emeria`, `Unlicensed Hearse`, or `Skyclave Apparition` was required.

- Mistakes: Flag attacks that exposed `Giada, Font of Hope` or a key Angel for little damage, blocks that traded away the lifegain engine too early, and priority passes where visible interaction or a rebuild spell could have shifted the game.

- Stranded cards: Count games where `Kayla's Reconstruction`, `Collected Company`, `Archon of Emeria`, `Unlicensed Hearse`, `Portable Hole`, or `Enduring Innocence` stayed in hand because of mana, timing, poor matchup fit, or lack of legal targets.

- Overperformers and underperformers: Identify which of `Bishop of Wings`, `Giada, Font of Hope`, `Righteous Valkyrie`, `Resplendent Angel`, `Skyclave Apparition`, `Collected Company`, `Kayla's Reconstruction`, `Inspiring Overseer`, `Enduring Innocence`, `Archon of Emeria`, `Portable Hole`, and `Unlicensed Hearse` changed games versus merely occupying mana.

## Existing User Requests
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