from __future__ import annotations from types import SimpleNamespace from ariadne.services import game_mode as game_mode_module from ariadne.services.game_mode import GameModeService def _settings(workloads=None) -> SimpleNamespace: return SimpleNamespace( game_mode_node_name="titan-24", game_mode_displace_workloads=workloads or [{"kind": "Deployment", "namespace": "openclaw", "name": "openclaw-ollama", "restoreReplicas": 1}], ) def test_game_mode_start_and_stop_patch_scale(monkeypatch) -> None: monkeypatch.setattr(game_mode_module, "settings", _settings()) calls: list[tuple[str, dict]] = [] replicas = {"desired": 1, "current": 1} def fake_get_json(_path): return {"spec": {"replicas": replicas["desired"]}, "status": {"replicas": replicas["current"]}} def fake_patch_json(path, payload): calls.append((path, payload)) replicas["desired"] = payload["spec"]["replicas"] replicas["current"] = payload["spec"]["replicas"] return {"ok": True} monkeypatch.setattr(game_mode_module, "get_json", fake_get_json) monkeypatch.setattr(game_mode_module, "patch_json", fake_patch_json) monkeypatch.setattr(game_mode_module, "set_game_mode_state", lambda *args, **kwargs: None) monkeypatch.setattr(game_mode_module, "set_game_mode_managed_replicas", lambda *args, **kwargs: None) monkeypatch.setattr(game_mode_module, "record_game_mode_transition", lambda *args, **kwargs: None) svc = GameModeService() assert svc.start("Arc Raiders")["active"] is True assert calls[-1][1] == {"spec": {"replicas": 0}} assert svc.stop()["active"] is False assert calls[-1][1] == {"spec": {"replicas": 1}} def test_game_mode_supports_statefulset_workload(monkeypatch) -> None: workload = [{"kind": "StatefulSet", "namespace": "hermes", "name": "hermes-llm", "restoreReplicas": "2"}] monkeypatch.setattr(game_mode_module, "settings", _settings(workload)) calls: list[str] = [] monkeypatch.setattr(game_mode_module, "get_json", lambda _path: {"spec": {"replicas": 2}, "status": {"replicas": 2}}) monkeypatch.setattr(game_mode_module, "patch_json", lambda path, _payload: calls.append(path) or {"ok": True}) monkeypatch.setattr(game_mode_module, "set_game_mode_state", lambda *args, **kwargs: None) monkeypatch.setattr(game_mode_module, "set_game_mode_managed_replicas", lambda *args, **kwargs: None) monkeypatch.setattr(game_mode_module, "record_game_mode_transition", lambda *args, **kwargs: None) GameModeService().start("wolf") assert calls == ["/apis/apps/v1/namespaces/hermes/statefulsets/hermes-llm/scale"] def test_game_mode_ignores_invalid_workloads_and_fallback_replicas(monkeypatch) -> None: workloads = [ {"kind": "Deployment", "namespace": "", "name": "missing"}, {"kind": "Deployment", "namespace": "openclaw", "name": "ollama", "restoreReplicas": "bad"}, ] monkeypatch.setattr(game_mode_module, "settings", _settings(workloads)) monkeypatch.setattr(game_mode_module, "get_json", lambda _path: {"spec": {"replicas": None}, "status": {}}) monkeypatch.setattr(game_mode_module, "set_game_mode_state", lambda *args, **kwargs: None) monkeypatch.setattr(game_mode_module, "set_game_mode_managed_replicas", lambda *args, **kwargs: None) status = GameModeService().status() assert status["workloads"][0]["restore_replicas"] == 1 assert status["workloads"][0]["desired_replicas"] is None def test_game_mode_status_uses_current_when_desired_missing(monkeypatch) -> None: monkeypatch.setattr(game_mode_module, "settings", _settings()) monkeypatch.setattr(game_mode_module, "get_json", lambda _path: {"spec": {}, "status": {"replicas": 0}}) monkeypatch.setattr(game_mode_module, "set_game_mode_state", lambda *args, **kwargs: None) monkeypatch.setattr(game_mode_module, "set_game_mode_managed_replicas", lambda *args, **kwargs: None) status = GameModeService().status() assert status["active"] is True assert status["workloads"][0]["effective_replicas"] == 0 def test_game_mode_rejects_unsupported_kind(monkeypatch) -> None: monkeypatch.setattr(game_mode_module, "settings", _settings([{"kind": "Job", "namespace": "x", "name": "y"}])) monkeypatch.setattr(game_mode_module, "record_game_mode_transition", lambda *args, **kwargs: None) try: GameModeService().start("arc") except ValueError as exc: assert "unsupported" in str(exc) else: raise AssertionError("unsupported kind should fail") def test_game_mode_records_stop_errors(monkeypatch) -> None: monkeypatch.setattr(game_mode_module, "settings", _settings()) transitions = [] monkeypatch.setattr(game_mode_module, "record_game_mode_transition", lambda *args: transitions.append(args)) monkeypatch.setattr(game_mode_module, "patch_json", lambda *_args, **_kwargs: (_ for _ in ()).throw(RuntimeError("boom"))) try: GameModeService().stop("arc") except RuntimeError: pass assert transitions[-1] == ("stop", "error", "arc")