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# Tic-Tac-Toe
So this is how tic tac toe would work if it was in n-space. Basically you must claim n+1 continuous spaces in some cross section or throughout the entire n-space. Being continuous means that the closest next space is no more than 1 location away in each coordinate but is also at least 1 location away in at least 1 coordinate (otherwise it'd be the same point).
So this is how tic tac toe would work if it was in n-space. Basically you must claim n+1 continuous spaces in some cross section or throughout the entire n-space. Being continuous means that the closest next space is no more than 1 location away in each coordinate but is also at least 1 location away in at least 1 coordinate (otherwise it'd be the same point). Excessively large dimensional space may cause an overflow and crash. Suggested upper limit of six dimensional maximum.
Example winning paths in 4 space: