Brad Stein e3ff6416ff
Add files via upload
Generalized out attack cards.  Fixed bugs.
2018-01-10 23:30:39 -05:00

77 lines
1.9 KiB
Python

class Card:
normal_full_table = 6
pile_player_rate = 10
def __init__(self, name, cost, value, coin, action, buy, draw, owner):
self.__name = name
self.__cost = cost
self.__coin = coin
self.__action = action
self.__buy = buy
self.__draw = draw
self.__value = value
self.__owner = owner
def play(self):
self.__owner.add_actions(self.__action)
self.__owner.add_buys(self.__buy)
self.__owner.add_purchase_power(self.__coin)
self.__owner.draw_cards(self.__draw)
self.effect()
def effect(self):
# This is here so that 'special' card can override this function so that unique card effects can happen.
pass
def react(self, what_attack):
return False
@classmethod
def pile_setup(cls, player_count):
# This is here so that each card can override this function so that the right number of .
pass
@staticmethod
def setup():
# This is here so that 'special' card can override this function so that unique card setup effects can happen.
pass
def get_name(self):
return self.__name
def get_points(self):
return self.__value
def get_cost(self):
return self.__cost
def get_purchase_power(self):
return self.__coin
def set_owner(self, owner):
self.__owner = owner
def get_owner(self):
return self.__owner
def identify(self):
return self.__name + ", " + self.__str__() + ", costing " + str(self.__cost)
def print_card_list(self, card, message):
print("\nPlayer " + str(self._Card__owner.get_player_index()) + " " + message)
counter = 0
for c in card:
print(str(counter) + ": " + c.identify())
counter += 1
def __get_index_not_self(self):
result = -1
for c in self._Card__owner.get_hand().get_supply():
if c != self:
result = self._Card__owner.get_hand().get_player_index()
return result
def __str__(self):
return "a " + self.__name + " card"