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2018-01-04 01:54:28 -06:00
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2018-01-04 01:52:14 -06:00
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Fixed a bug with playing cards that involve discarding. Previously gain-trash cards would discard the gained card rather than the played under some conditions.
Fixed a bug with scoring the game that cause the game crash.
Added a Big Money Bot.
2018-01-04 01:50:34 -06:00
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Delete workshop.py
2018-01-01 09:37:38 -06:00
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2018-01-01 09:33:50 -06:00
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added __str__ overrides, abstained from overriding __repr__ methods because I like memory addresses.
2017-12-31 17:02:27 -06:00
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2017-12-30 22:52:44 -06:00
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2017-12-30 22:46:15 -06:00
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2017-12-30 22:46:02 -06:00
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2017-12-30 22:45:23 -06:00
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had removed passive method as it is not used, where as a setup method will probably be
2017-12-30 22:44:48 -06:00
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cleaned up the code some
broke apart monster methods
pulled inputs out into their own functions for future non-human value supply
2017-12-30 22:33:43 -06:00
ba669df0b3
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2017-12-30 20:54:21 -06:00
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Delete trash_gain_card.py
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this is now card_gain_trash.py
2017-12-30 20:27:25 -06:00
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Split up trash_gain_card into two classes since workshop was really a sub section of that. Added workshop. All intro cards functional!
2017-12-30 20:26:44 -06:00
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2017-12-30 15:59:04 -06:00
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2017-12-30 12:27:18 -06:00
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2017-12-30 12:15:51 -06:00
5c57b35472
Rename trash_gain_card.py to card/trash_gain_card.py
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Rename trash.py to table/trash.py
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Rename militia.py to card/militia.py
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Rename merchant.py to card/merchant.py
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Rename hand.py to player/hand.py
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