From f4b75a9e8d3dd0ffe7db69bd8ccc7324b45ea171 Mon Sep 17 00:00:00 2001 From: Brad Stein Date: Mon, 1 Jan 2018 09:34:18 -0600 Subject: [PATCH] Delete table.py --- player/table/table.py | 80 ------------------------------------------- 1 file changed, 80 deletions(-) delete mode 100644 player/table/table.py diff --git a/player/table/table.py b/player/table/table.py deleted file mode 100644 index d193a66..0000000 --- a/player/table/table.py +++ /dev/null @@ -1,80 +0,0 @@ -from table.trash import Trash -from table.pile import Pile - - -class Table: - def __init__(self): - self.__player = list() - self.__pile = list() - self.__trash = Trash() - self.__winner = None - self.__winning_score = 0 - - def add_player(self, p): - self.__player.append(p) - - def get_player(self, n): - return self.__player[n] - - def get_players(self): - return self.__player - - def get_trash(self): - return self.__trash - - def add_pile(self, card): - p = Pile() - p.add_card(card) - card.setup() - self.__pile.append(p) - - def get_piles(self): - return self.__pile - - def get_pile(self, n): - return self.__pile[n] - - def get_pile_count(self): - return len(self.__pile) - - def get_pile_index_of_card(self, card_name): - result = 0 - - for p in self.__pile: - if p.get_card_group().get_name() == card_name: - result = self.__pile.index(p) - return result - - def are_there_any_empty_piles(self): - result = False - for p in self.__pile: - result = result or p.get_remaining() == 0 - return result - - def play(self): - turn = 0 - # turn < 10 is for testing, otherwise endless as buying card is not yet done - while not self.are_there_any_empty_piles() and turn < 10: - self.print() - self.__player[turn % len(self.__player)].take_turn() - turn += 1 - else: - self.print() - for p in self.__player: - if p.get_score() > self.__winning_score: - self.__winning_score = p.get_score - self.__winner = p - print("\n\nPlayer " + str(self.__winner) + " won with " + str(self.__winning_score) + " points.\n\n") - - def print(self): - print("\nPiles: ") - index = 0 - for s in self.__pile: - print(str(index) + ": " + s.get_card_group().identify() + ": " + str(s.get_remaining())) - index += 1 - - print("\nTrash: ") - index = 0 - for s in self.__trash.get_supply(): - print(str(index) + ": " + s.identify()) - index += 1