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Delete card_curse.py
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from card.card import Card
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class Curse(Card):
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@staticmethod
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def pile_setup(player_count):
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if player_count % Card.normal_full_table < Card.normal_full_table/2:
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return Card.pile_player_rate
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else:
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return (player_count - 1) * Card.pile_player_rate
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