From 0ba8816e943bedbf5924593e5d0bf77cdd2ddc2c Mon Sep 17 00:00:00 2001 From: Brad Stein Date: Sat, 30 Dec 2017 15:59:04 -0600 Subject: [PATCH] Update README.md --- README.md | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 430b5d0..65692a0 100644 --- a/README.md +++ b/README.md @@ -3,20 +3,18 @@ This is a recreation of https://en.wikipedia.org/wiki/Dominion_(card_game). This is purposed to be able to try out new strategies against a big money bot. All inputs are console based and console prints are more like notes for testing as the user experience is intended to be web based. Special effects of special cards are assumed to known or present in a future user experience. The game is run through game.py and requires python 3 (will not work with python 2). Things done: -1) Basic structure of game -2) Basic cards and human players -3) Special Base cards: Remodel, Mine, Merchant, Cellar, Moat, and Militia +1) 2nd Edition structure of game +2) 2nd Edition cards and human players +3) Special First Play cards in 2nd Edition: Remodel, Mine, Merchant, Cellar, Moat, and Militia Things to do: 1) Special Base cards: Workshop -2) Clean up code -3) Testing classes -4) Bot player with big money strategy +2) Bot player with big money strategy +3) Clean up code +4) Testing classes 5) Turn Timmer 6) Django server and hosting 7) HTML5 frontend -8) Big Money Cards: Adventurer, Bureaucrat, Chancellor, Chapel, Feast, Laboratory, Moneylender, & Throne Room +8) Remaining 2nd Edition Base Cards: Bureaucrat, Chapel, Feast, Laboratory, Moneylender, Throne Room, Council Room, Festival, Library, Harbringer, Vassal, Gardens, Poacher, Bandit, Witch, Artisan, & Sentry 9) Choosing play sets 10) Multiplayer -11) Interaction cards: Council Room, Festival, Library, Spy, Theif -12) Size Distortion cards: Gardens, Woodcutter, & Witch