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Python
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from card.basic.card_action import Action
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class Merchant(Action):
def effect(self):
silver_card_index = self._Card__owner.get_hand().get_index_of_card_by_name("Silver")
if silver_card_index >= 0:
yes_no = self.__get_Merchant_input("'Y' if you'd like to play a silver card and gain an extra coin: ")
if yes_no:
self._Card__owner.get_hand().transfer_card_by_card(
self._Card__owner.get_hand().get_card(silver_card_index), self._Card__owner.get_discard())
self._Card__owner.add_purchase_power(3)
def __get_Merchant_input(self, message):
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return self.__Card_owner.take_input("Player " + str(self._Card__owner.get_player_index()) + ", " +
message, str)