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from supply import Supply
class Hand(Supply):
def contains_one_of(self, acceptible_types):
result = False
unique_types = self.__get_unique_types()
for at in acceptible_types:
result |= at in unique_types
return result
def get_card_type_count(self, card_type):
result = 0
for c in self._Supply__card:
if c.get_type() == card_type:
result += 1
return result
def blocks_attack(self, what_attack):
yes_no = False
found_at = -1
for c in self._Supply__card:
if c.prevent_attack:
found_at = self._Supply__card.index(c)
if found_at >= 0:
yes_no = "Y" == input("Player " + str(self._Supply__card[found_at].get_owner().get_table().get_players().
index(self._Supply__card[found_at].get_owner()))
+ ", enter 'Y' if you'd like to reveal " + self._Supply__card[found_at].get_name()
+ " to block the " + what_attack + " attack: ")
return yes_no
def __get_unique_types(self):
unique_type = list()
for c in self._Supply__card:
current_type = c.get_type()
if not current_type in unique_type:
unique_type.append(current_type)
return unique_type