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Python
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2017-12-30 12:15:51 -06:00
from card.card import Card
class Cellar(Card):
def effect(self):
hand_index = 0
cards_discarded = 0
have_not_run_yet = True
while self._Card__owner.get_hand().get_remaining() >= 0 and \
0 <= hand_index < self._Card__owner.get_hand().get_remaining() and \
(hand_index != self._Card__owner.get_hand().get_supply().index(self) or have_not_run_yet):
hand_index = self.__get_index("Player " + str(self._Card__owner.get_player_index()) + ", input the index "
"from your hand to discard that card and gain an action, or input an "
"impossible index to end discard selection: ")
if 0 <= hand_index < self._Card__owner.get_hand().get_remaining() and \
hand_index != self._Card__owner.get_hand().get_supply().index(self):
self._Card__owner.discard_from_hand(hand_index)
self._Card__owner.print_hand()
cards_discarded += 1
hand_index = self.__get_index_not_self()
have_not_run_yet = False
self._Card__owner.draw_cards(cards_discarded)
def __get_index(self, message):
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return self.__Card_owner.get_general_input(message, int)